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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sherlock
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screen.h
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Author
2015-06-11
SHERLOCK: RT map display partially working
Paul Gilbert
2015-06-10
SHERLOCK: Implemented more support methods for RT map
Paul Gilbert
2015-06-10
SHERLOCK: Split up font handling into a new Fonts surface base class
Paul Gilbert
2015-06-10
SHERLOCK: 3DO intro: implement fade from white
Martin Kiewitz
2015-06-10
SHERLOCK: 3DO intro: implement fade in/out/merge
Martin Kiewitz
2015-06-07
SHERLOCK: Refactoring, cleanup, and fixes for savegame code
Paul Gilbert
2015-06-06
SHERLOCK: Setting up game specific People descendant classes
Paul Gilbert
2015-06-06
SHERLOCK: Implement setupBGArea
Paul Gilbert
2015-05-31
SHERLOCK: Implement remainder of RT doBgAnim
Paul Gilbert
2015-05-31
SHERLOCK: Move scroll variables from Screen to TattooUserInterface
Paul Gilbert
2015-05-28
SHERLOCK: Implemented flushScaleImage and scale calculations
Paul Gilbert
2015-05-28
SHERLOCK: Implement additions to updateBackground, some method stubs
Paul Gilbert
2015-05-27
SHERLOCK: Implement RT scrolling code
Paul Gilbert
2015-05-27
SHERLOCK: Implemented initial background clearing of RT doBgAnim
Paul Gilbert
2015-05-24
SHERLOCK: Implemented initial RT palette loading
Paul Gilbert
2015-05-22
Merge branch 'master' into sherlock2
Paul Gilbert
2015-05-20
SHERLOCK: Re-add GCC_PRINTF and fix resulting GCC warnings
Paul Gilbert
2015-05-19
SHERLOCK: Use a bit more MenuMode and SaveMode
Strangerke
2015-05-19
SHERLOCK: Move method comments from cpp to headers
Paul Gilbert
2015-05-19
SHERLOCK: Remove GCC_PRINTF to fix gcc compilation
Paul Gilbert
2015-05-18
SHERLOCK: Syntactic fixes
Paul Gilbert
2015-05-17
SHERLOCK: Fix display of beveled background when entering Journal search
Paul Gilbert
2015-05-16
Merge branch 'sherlock' into sherlock2
Paul Gilbert
2015-05-13
SHERLOCK: Renamed graphics.cpp to surface.cpp
Paul Gilbert
2015-05-12
SHERLOCK: Beginnings of Rose Tattoo engine
Paul Gilbert
2015-05-09
SHERLOCK: Make copyright headers consistent
Willem Jan Palenstijn
2015-05-08
SHERLOCK: Fix some more GCC warnings
Strangerke
2015-05-08
SHERLOCK: Fix some more warnings
Strangerke
2015-05-08
SHERLOCK: Fix some compilation warnings using GCC
Strangerke
2015-04-30
SHERLOCK: Properly restrict scene drawing to scene area
Paul Gilbert
2015-04-21
SHERLOCK: Implement savegame synchronization
Paul Gilbert
2015-04-12
SHERLOCK: Implement settings window code
Paul Gilbert
2015-04-04
SHERLOCK: Implemented doJournal
Paul Gilbert
2015-03-31
SHERLOCK: Implemented displayTalk
Paul Gilbert
2015-03-30
SHERLOCK: Beginnings of talk loading, added skeleton Scripts class
Paul Gilbert
2015-03-29
SHERLOCK: Added inventory list and display images in inventory mode
Paul Gilbert
2015-03-28
SHERLOCK: Beginnings of inventory display
Paul Gilbert
2015-03-28
SHERLOCK: Change the screen _backBuffer to be a pointer
Paul Gilbert
2015-03-28
SHERLOCK: Implemented lookScreen
Paul Gilbert
2015-03-27
SHERLOCK: Fix scrolling examine window on-screen
Paul Gilbert
2015-03-27
SHERLOCK: Fixes for examine dialog display
Paul Gilbert
2015-03-26
SHERLOCK: Implemented printObjectDesc
Paul Gilbert
2015-03-24
SHERLOCK: Fix display of scene hotspots
Paul Gilbert
2015-03-24
SHERLOCK: Implement font drawing
Paul Gilbert
2015-03-23
SHERLOCK: Beginnings of UserInterface class
Paul Gilbert
2015-03-22
SHERLOCK: Implemented doBgAnim
Paul Gilbert
2015-03-20
SHERLOCK: More scene loading code and support methods
Paul Gilbert
2015-03-18
SHERLOCK: Implement Scalpel-specific scene starting
Paul Gilbert
2015-03-18
SHERLOCK: Make random pixel transitions more like the original
Paul Gilbert
2015-03-17
SHERLOCK: Remainder of showCityCutscene implemented
Paul Gilbert
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