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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sherlock
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tattoo
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tattoo.cpp
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Commit message (
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Author
2018-10-17
SHERLOCK: RT: Disable Loading from GMM During Prolog or Credits.
D G Turner
2017-10-07
ENGINES: Remove default1x scaler flag
Colin Snover
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2015-10-08
SHERLOCK: RT: multilingual cleanup + French text
Martin Kiewitz
2015-08-16
SHERLOCK: RT: Don't allow saving the game during the intro
Paul Gilbert
2015-08-16
SHERLOCK: RT: Don't allow skipping intro until title is shown
Paul Gilbert
2015-08-14
SHERLOCK: RT: Fix setting up speech file to use during cutscenes
Paul Gilbert
2015-08-12
SHERLOCK: RT: Hook window/speech to ScummVM speech/subtitles setting
Paul Gilbert
2015-08-08
SHERLOCK: RT: Don't allow saving when credits are active
Paul Gilbert
2015-08-02
SHERLOCK: RT: Rename hangman puzzle to foolscap puzzle
Paul Gilbert
2015-07-30
SHERLOCK: RT: Fix initialization and saving of inv item requiredFlag values
Paul Gilbert
2015-07-24
SHERLOCK: RT: Fix Options dialog event handling
Paul Gilbert
2015-07-23
SHERLOCK: RT: Implemented Options dialog rendering
Paul Gilbert
2015-07-22
SHERLOCK: RT: Implement maskArea
Paul Gilbert
2015-07-22
SHERLOCK: RT: Split TattooEngine code into separate widget classes
Paul Gilbert
2015-07-21
SHERLOCK: RT: Further fixes for credits display
Paul Gilbert
2015-07-21
SHERLOCK: RT: Fix compiler warnings
Paul Gilbert
2015-07-21
SHERLOCK: RT: Load screen masks for specific scenes
Paul Gilbert
2015-07-21
SHERLOCK: RT: Implemented doHangManPuzzle
Paul Gilbert
2015-07-21
SHERLOCK: RT: Credits display now partially working
Paul Gilbert
2015-07-21
SHERLOCK: RT: Implement credits
Paul Gilbert
2015-07-10
SHERLOCK: RT: Beginnings of darts minigame
Paul Gilbert
2015-07-10
SHERLOCK: RT: Show cursor after loading savegame
Paul Gilbert
2015-07-02
SHERLOCK: RT: Cleanup of Exit class and fix exiting scenes
Paul Gilbert
2015-06-28
SHERLOCK: RT: Implement initial inventory
Paul Gilbert
2015-06-21
SHERLOCK: RT: Implemented drawJournalControls
Paul Gilbert
2015-06-21
SHERLOCK: RT: Implement inventory handleEvents
Paul Gilbert
2015-06-13
SHERLOCK: RT: Implemented handleInput method
Paul Gilbert
2015-06-12
SHERLOCK: RT: Implement startCAnim
Paul Gilbert
2015-06-12
SHERLOCK: RT: Fix initial globals flag values at startup
Paul Gilbert
2015-06-11
SHERLOCK: RT: Increase size of global flags array
Paul Gilbert
2015-06-07
SHERLOCK: Beginnings of Map descendent classes
Paul Gilbert
2015-06-06
SHERLOCK: Add initialization of RT character portraits and names
Paul Gilbert
2015-06-04
SHERLOCK: Add RT post-processing for loadScene
Paul Gilbert
2015-06-01
SHERLOCK: Fix closing namespace comments
Filippos Karapetis
2015-05-31
SHERLOCK: Implement remainder of RT doBgAnim
Paul Gilbert
2015-05-29
SHERLOCK: More RT doBgAnim code, interface draw
Paul Gilbert
2015-05-27
SHERLOCK: Implemented initial background clearing of RT doBgAnim
Paul Gilbert
2015-05-24
SHERLOCK: Implemented initial RT palette loading
Paul Gilbert
2015-05-23
SHERLOCK: Fix Rose Tattoo scene loading problems from merge
Paul Gilbert
2015-05-16
Merge branch 'sherlock' into sherlock2
Paul Gilbert
2015-05-12
SHERLOCK: Beginnings of Rose Tattoo engine
Paul Gilbert
2015-05-09
SHERLOCK: Make copyright headers consistent
Willem Jan Palenstijn
2015-03-15
SHERLOCK: Added events manager and debugger classes
Paul Gilbert
2015-03-15
SHERLOCK: Further game setup
Paul Gilbert
2015-05-07
SHERLOCK: Initial commit
Paul Gilbert