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AgeCommit message (Expand)Author
2006-05-04Show Epic Interactive movie on startup in Amiga/Mac. versions of FFTravis Howell
2006-05-04Update screen more often, for smoother mouse movementTravis Howell
2006-05-04CleanupTravis Howell
2006-05-03Add work around for glitches that occurs on map, when Simon rides lion to the...Travis Howell
2006-05-03Fix subtitle colors during lion ride in Simon2Travis Howell
2006-05-03Clear front buffer, when using cutscenes in Amiga version of FFTravis Howell
2006-05-03Write results to correct locations in setRandom and getPathValue video opcode...Travis Howell
2006-05-03Correct size of GPVCount/PVCount varsTravis Howell
2006-05-03Correct result var in checkPaths script opcode in FFTravis Howell
2006-05-03sfx5 isn't ambient, but manually started/stopped in FFTravis Howell
2006-05-03Read correct offset in loadIconData()Travis Howell
2006-05-03Fix scrolling glitches in Oracle of FFTravis Howell
2006-05-03CleanupTravis Howell
2006-05-02Allow skipping cutscenes via ESC key tooTravis Howell
2006-05-02CleanupTorbjörn Andersson
2006-05-02Let's try this again: Let the backend draw the mouse cursor, instead of drawingTorbjörn Andersson
2006-05-02Fixed FF mouse cursors being drawn a bit to the left of the hotspot. FF seemsTorbjörn Andersson
2006-05-01Minor cleanupTravis Howell
2006-04-30Revert last change to mouse cursors in FF, causes odd glitchesTravis Howell
2006-04-30Ooops, update var names for drawMousePart()Travis Howell
2006-04-30Use system code for mouse cursors in FFTravis Howell
2006-04-30Clear palette too, after some cutscenesTravis Howell
2006-04-30Fast fade out should be disabled, after a cutsceneTravis Howell
2006-04-30Add complete support for mouse cursors in FF, with help from olkiTravis Howell
2006-04-29Moved the AudioCDManager as well as class AudioStream and its (standard) subc...Max Horn
2006-04-29Cleanup includesTravis Howell
2006-04-29Split more functions of simon.cpp into separate filesTravis Howell
2006-04-29Split more functions of simon.cpp into separate filesTravis Howell
2006-04-29Add FF difference in o_screenTextMsg()Travis Howell
2006-04-29Minor cleanupTravis Howell
2006-04-29Merge fadeToBlack() into o1_specialFade() and cleanupTravis Howell
2006-04-29Fix error in debug tableTravis Howell
2006-04-29Add more timer code differences in FFTravis Howell
2006-04-29Fix mistakes in animateSpritesByY() for FFTravis Howell
2006-04-29* Changed the createEngine() factory function of our plugins to return an err...Max Horn
2006-04-26Add FF difference in isAdjNoun opcode. This makes it possible to get past theTorbjörn Andersson
2006-04-26Use File::size to determine the size of a file, instead of doing a seek(0, SE...Max Horn
2006-04-26Fix timer events time when saving game in FFTravis Howell
2006-04-26Fix timer events time when saving game in FFTravis Howell
2006-04-26Introduce and use Engine_Empty() and Engine::GUIErrorMessage()Eugene Sandulenko
2006-04-25Show GUI message when game data is not found.Eugene Sandulenko
2006-04-25Fix OmniTV repeating for nowTravis Howell
2006-04-25Fix fps setting for video play backTravis Howell
2006-04-25Fix OmniTV not stopping, when room changes in FFTravis Howell
2006-04-25Hide mouse pointer when video is activeTravis Howell
2006-04-24Revert change, a NULL block should be added if audio doesn't existTravis Howell
2006-04-24If startSound() can't find a WAVE chunk, set the file position to the beginningTorbjörn Andersson
2006-04-24Revert sign change to vcReadVar(), made glitches worse in some scenesTravis Howell
2006-04-24Remove duplicate codeTravis Howell
2006-04-24Correct and move warning, when failing to load video in FFTravis Howell