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2006-03-29Add opcode difference in FFTravis Howell
svn-id: r21497
2006-03-29Added stubs for a couple of FF opcodes.Torbjörn Andersson
svn-id: r21495
2006-03-28Update game detection code, with recent changes from SAGA engineTravis Howell
svn-id: r21478
2006-03-28Renamed various container isEmpty() methods to empty() to match STL conventionsMax Horn
svn-id: r21472
2006-03-27Adjust width in dump_bitmap() for FFTravis Howell
svn-id: r21467
2006-03-27Always init state.depack_contTravis Howell
svn-id: r21466
2006-03-27Commited too muchTravis Howell
svn-id: r21465
2006-03-27Add FF support to dump_bitmap()Travis Howell
svn-id: r21464
2006-03-25Fixing bug #1458388: "SIMON1: Game Detection fails".Eugene Sandulenko
Sometimes instead of "GAMEPC" we get "GAMEPC." (note trailing dot) svn-id: r21455
2006-03-25- Print more meaningful game names on detection stageEugene Sandulenko
- Move detection debug messages from level 0 to level 2 svn-id: r21453
2006-03-25- Move AddDefaultDirectory() calls in somon engine to constructorEugene Sandulenko
- Move AddDefaultDirectory() from NewTheme.cpp to main.cpp svn-id: r21451
2006-03-23Minor changes for FF and cleanupTravis Howell
svn-id: r21417
2006-03-23Add opcode 161 difference in FF, fixes some glitches in 2nd roomTravis Howell
svn-id: r21416
2006-03-23Fix compile without ZLIB support (GP32).Won Star
svn-id: r21408
2006-03-22Code for inverted rect when scaling images of FF no longer required. Minor ↵Travis Howell
cleanup svn-id: r21407
2006-03-22Rename draw buffers correctlyTravis Howell
svn-id: r21406
2006-03-22Small correction to scaling code in FFTravis Howell
svn-id: r21405
2006-03-22Preliminary (weasel-word for "probably buggy") implementation of the remainingTorbjörn Andersson
parts of scaleClip(). I do see a scaled image of Feeble, but it's very glitchy. On the other hand, I get the same kindof glitches when drawing him unscaled, so maybe there is garbage left in the scale buffer from previous frames. svn-id: r21404
2006-03-22Whitespace changesTravis Howell
svn-id: r21403
2006-03-22Fix regression in 2nd room of FFTravis Howell
svn-id: r21402
2006-03-22Skip columns isn't used for overlayed or scaled images in FFTravis Howell
svn-id: r21401
2006-03-22Fix sound regression in FF, caused by last commitTravis Howell
svn-id: r21400
2006-03-22Add initial support for Amiga and Macintosh versions of The Feeble FilesTravis Howell
svn-id: r21399
2006-03-19Revert FLAG_AUTOFREE changes to loadWAVFromStreammakeWAVStreamTravis Howell
svn-id: r21376
2006-03-16CleanupTravis Howell
svn-id: r21328
2006-03-16CleanupTravis Howell
svn-id: r21327
2006-03-16Remove duplicate fcs fieldTravis Howell
svn-id: r21326
2006-03-16Rename get draw buffer functionsTravis Howell
svn-id: r21325
2006-03-16Rename flags used for drawing imagesTravis Howell
svn-id: r21324
2006-03-16Remove unused unlock draw surface functionsTravis Howell
svn-id: r21323
2006-03-16Add scaling code stub for FFTravis Howell
svn-id: r21322
2006-03-12Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy)Travis Howell
svn-id: r21219
2006-03-09Moved SIMON plugin interface code from simon.cpp to game.cppMax Horn
svn-id: r21180
2006-03-09Modified SIMON engine to use DetectedGame::updateDescMax Horn
svn-id: r21176
2006-03-09Tiny code simplificationMax Horn
svn-id: r21152
2006-03-09- Renamed GameSettings to PlainGameDescriptorMax Horn
- Added new GameDescriptor struct (similar to PlainGameDescriptor but with Common::String members instead of const char * ones) - Changed DetectedGame to subclass GameDescriptor - Removed toGameSettings() in favor of new (template) constructors in DetectedGame and GameDescriptor - Fixed a bug in the obsolete gameid handling in the SCUMM & SIMON engines svn-id: r21150
2006-03-09- added new toDetectedGame() template function (analog to toGameSettings)Max Horn
- made use of the new DetectedGame constructor from my last commit - some related cleanup svn-id: r21149
2006-03-04Add correct md5 for second version of Simon the Sorcerer 2 patched to RussianTravis Howell
svn-id: r21057
2006-03-02Fix for bug #1438822 (Targets are case sensitive)Max Horn
svn-id: r21017
2006-02-23I assume -1 and 0xFFFFFFFF are supposed to be the same value when assigned toTorbjörn Andersson
_lastHitArea3, so use -1 consistently. svn-id: r20838
2006-02-23In Feeble Files, mouse clicks are recorded in _bitArray[] as well. I was hopingTorbjörn Andersson
that this would make a difference for the Oracle, but apparently not. svn-id: r20828
2006-02-20Add German version of Simon the Sorcerer 2 (DOS Floppy)Travis Howell
svn-id: r20803
2006-02-18- Merged GameDetector::detectGame() into GameDetector::detectMain()Max Horn
- Replaced GameSettings GameDetector::_game by a simple gameid string svn-id: r20753
2006-02-18- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistencyMax Horn
- renamed Engine_XXX_gameList to Engine_XXX_gameList for consistency - added new Engine_XXX_findGameID / PLUGIN_findGameID function - updated plugins code to take advantage of the new plugin API, to support obsolete gameids w/o showing them to the user svn-id: r20752
2006-02-18- Removed the 'features' field from GameSettingsMax Horn
- Removed GF_DEFAULT_TO_1X_SCALER svn-id: r20747
2006-02-17Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to ↵Max Horn
Engine::initCommonGFX; added a TODO stating that it should eventually be removed completly svn-id: r20738
2006-02-16Whitespace fix.Torbjörn Andersson
svn-id: r20737
2006-02-16- Fixed a bug that prevented you from overriding the scaler from the commandMax Horn
line for 640x480 games. - Updated NEWS file a bit svn-id: r20736
2006-02-16Fix overlay images not always been marked as compressed in the Feeble FilesTravis Howell
svn-id: r20735
2006-02-16Cleanup drawing code for Feeble FilesTravis Howell
svn-id: r20734