Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-03-29 | Add opcode difference in FF | Travis Howell | |
svn-id: r21497 | |||
2006-03-29 | Added stubs for a couple of FF opcodes. | Torbjörn Andersson | |
svn-id: r21495 | |||
2006-03-28 | Update game detection code, with recent changes from SAGA engine | Travis Howell | |
svn-id: r21478 | |||
2006-03-28 | Renamed various container isEmpty() methods to empty() to match STL conventions | Max Horn | |
svn-id: r21472 | |||
2006-03-27 | Adjust width in dump_bitmap() for FF | Travis Howell | |
svn-id: r21467 | |||
2006-03-27 | Always init state.depack_cont | Travis Howell | |
svn-id: r21466 | |||
2006-03-27 | Commited too much | Travis Howell | |
svn-id: r21465 | |||
2006-03-27 | Add FF support to dump_bitmap() | Travis Howell | |
svn-id: r21464 | |||
2006-03-25 | Fixing bug #1458388: "SIMON1: Game Detection fails". | Eugene Sandulenko | |
Sometimes instead of "GAMEPC" we get "GAMEPC." (note trailing dot) svn-id: r21455 | |||
2006-03-25 | - Print more meaningful game names on detection stage | Eugene Sandulenko | |
- Move detection debug messages from level 0 to level 2 svn-id: r21453 | |||
2006-03-25 | - Move AddDefaultDirectory() calls in somon engine to constructor | Eugene Sandulenko | |
- Move AddDefaultDirectory() from NewTheme.cpp to main.cpp svn-id: r21451 | |||
2006-03-23 | Minor changes for FF and cleanup | Travis Howell | |
svn-id: r21417 | |||
2006-03-23 | Add opcode 161 difference in FF, fixes some glitches in 2nd room | Travis Howell | |
svn-id: r21416 | |||
2006-03-23 | Fix compile without ZLIB support (GP32). | Won Star | |
svn-id: r21408 | |||
2006-03-22 | Code for inverted rect when scaling images of FF no longer required. Minor ↵ | Travis Howell | |
cleanup svn-id: r21407 | |||
2006-03-22 | Rename draw buffers correctly | Travis Howell | |
svn-id: r21406 | |||
2006-03-22 | Small correction to scaling code in FF | Travis Howell | |
svn-id: r21405 | |||
2006-03-22 | Preliminary (weasel-word for "probably buggy") implementation of the remaining | Torbjörn Andersson | |
parts of scaleClip(). I do see a scaled image of Feeble, but it's very glitchy. On the other hand, I get the same kindof glitches when drawing him unscaled, so maybe there is garbage left in the scale buffer from previous frames. svn-id: r21404 | |||
2006-03-22 | Whitespace changes | Travis Howell | |
svn-id: r21403 | |||
2006-03-22 | Fix regression in 2nd room of FF | Travis Howell | |
svn-id: r21402 | |||
2006-03-22 | Skip columns isn't used for overlayed or scaled images in FF | Travis Howell | |
svn-id: r21401 | |||
2006-03-22 | Fix sound regression in FF, caused by last commit | Travis Howell | |
svn-id: r21400 | |||
2006-03-22 | Add initial support for Amiga and Macintosh versions of The Feeble Files | Travis Howell | |
svn-id: r21399 | |||
2006-03-19 | Revert FLAG_AUTOFREE changes to loadWAVFromStreammakeWAVStream | Travis Howell | |
svn-id: r21376 | |||
2006-03-16 | Cleanup | Travis Howell | |
svn-id: r21328 | |||
2006-03-16 | Cleanup | Travis Howell | |
svn-id: r21327 | |||
2006-03-16 | Remove duplicate fcs field | Travis Howell | |
svn-id: r21326 | |||
2006-03-16 | Rename get draw buffer functions | Travis Howell | |
svn-id: r21325 | |||
2006-03-16 | Rename flags used for drawing images | Travis Howell | |
svn-id: r21324 | |||
2006-03-16 | Remove unused unlock draw surface functions | Travis Howell | |
svn-id: r21323 | |||
2006-03-16 | Add scaling code stub for FF | Travis Howell | |
svn-id: r21322 | |||
2006-03-12 | Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy) | Travis Howell | |
svn-id: r21219 | |||
2006-03-09 | Moved SIMON plugin interface code from simon.cpp to game.cpp | Max Horn | |
svn-id: r21180 | |||
2006-03-09 | Modified SIMON engine to use DetectedGame::updateDesc | Max Horn | |
svn-id: r21176 | |||
2006-03-09 | Tiny code simplification | Max Horn | |
svn-id: r21152 | |||
2006-03-09 | - Renamed GameSettings to PlainGameDescriptor | Max Horn | |
- Added new GameDescriptor struct (similar to PlainGameDescriptor but with Common::String members instead of const char * ones) - Changed DetectedGame to subclass GameDescriptor - Removed toGameSettings() in favor of new (template) constructors in DetectedGame and GameDescriptor - Fixed a bug in the obsolete gameid handling in the SCUMM & SIMON engines svn-id: r21150 | |||
2006-03-09 | - added new toDetectedGame() template function (analog to toGameSettings) | Max Horn | |
- made use of the new DetectedGame constructor from my last commit - some related cleanup svn-id: r21149 | |||
2006-03-04 | Add correct md5 for second version of Simon the Sorcerer 2 patched to Russian | Travis Howell | |
svn-id: r21057 | |||
2006-03-02 | Fix for bug #1438822 (Targets are case sensitive) | Max Horn | |
svn-id: r21017 | |||
2006-02-23 | I assume -1 and 0xFFFFFFFF are supposed to be the same value when assigned to | Torbjörn Andersson | |
_lastHitArea3, so use -1 consistently. svn-id: r20838 | |||
2006-02-23 | In Feeble Files, mouse clicks are recorded in _bitArray[] as well. I was hoping | Torbjörn Andersson | |
that this would make a difference for the Oracle, but apparently not. svn-id: r20828 | |||
2006-02-20 | Add German version of Simon the Sorcerer 2 (DOS Floppy) | Travis Howell | |
svn-id: r20803 | |||
2006-02-18 | - Merged GameDetector::detectGame() into GameDetector::detectMain() | Max Horn | |
- Replaced GameSettings GameDetector::_game by a simple gameid string svn-id: r20753 | |||
2006-02-18 | - renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency | Max Horn | |
- renamed Engine_XXX_gameList to Engine_XXX_gameList for consistency - added new Engine_XXX_findGameID / PLUGIN_findGameID function - updated plugins code to take advantage of the new plugin API, to support obsolete gameids w/o showing them to the user svn-id: r20752 | |||
2006-02-18 | - Removed the 'features' field from GameSettings | Max Horn | |
- Removed GF_DEFAULT_TO_1X_SCALER svn-id: r20747 | |||
2006-02-17 | Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to ↵ | Max Horn | |
Engine::initCommonGFX; added a TODO stating that it should eventually be removed completly svn-id: r20738 | |||
2006-02-16 | Whitespace fix. | Torbjörn Andersson | |
svn-id: r20737 | |||
2006-02-16 | - Fixed a bug that prevented you from overriding the scaler from the command | Max Horn | |
line for 640x480 games. - Updated NEWS file a bit svn-id: r20736 | |||
2006-02-16 | Fix overlay images not always been marked as compressed in the Feeble Files | Travis Howell | |
svn-id: r20735 | |||
2006-02-16 | Cleanup drawing code for Feeble Files | Travis Howell | |
svn-id: r20734 |