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AgeCommit message (Expand)Author
2006-04-26Introduce and use Engine_Empty() and Engine::GUIErrorMessage()Eugene Sandulenko
2006-04-25Show GUI message when game data is not found.Eugene Sandulenko
2006-04-25Fix OmniTV repeating for nowTravis Howell
2006-04-25Fix fps setting for video play backTravis Howell
2006-04-25Fix OmniTV not stopping, when room changes in FFTravis Howell
2006-04-25Hide mouse pointer when video is activeTravis Howell
2006-04-24Revert change, a NULL block should be added if audio doesn't existTravis Howell
2006-04-24If startSound() can't find a WAVE chunk, set the file position to the beginningTorbjörn Andersson
2006-04-24Revert sign change to vcReadVar(), made glitches worse in some scenesTravis Howell
2006-04-24Remove duplicate codeTravis Howell
2006-04-24Correct and move warning, when failing to load video in FFTravis Howell
2006-04-24Add support for OmniTVTravis Howell
2006-04-24vcReadVar() should return a signed valueTravis Howell
2006-04-24Restrict variables sizes, when reading from vcReadNextWord(), to prevent over...Travis Howell
2006-04-24Fix memory leak in readGamePcText()Travis Howell
2006-04-24Initialize all variables in MoviePlayer classTravis Howell
2006-04-24Remove duplicate variable in readGamePcText()Travis Howell
2006-04-24isSpriteLoaded is Simon 1/2 specific and never used by FFTravis Howell
2006-04-24Free screen buffers on exitTravis Howell
2006-04-24Ooops, real memory leak was in sound bufferTravis Howell
2006-04-24Fix sound memory leakTravis Howell
2006-04-23Implemented volume and panning for FF sound effects. I hope my mapping fromTorbjörn Andersson
2006-04-23Fix 'comparison between signed and unsigned integer' warningMax Horn
2006-04-23Fix video sequences shown by arcade machinesTravis Howell
2006-04-23Fix video sequences shown by arcade machinesTravis Howell
2006-04-23Fix video sequences shown by arcade machinesTravis Howell
2006-04-23Read and use frame rate setting for videosTravis Howell
2006-04-23Fix audio and video sync. in videos of FFTravis Howell
2006-04-22Non-void functions always must return somethingMax Horn
2006-04-22Enable MS ADPCM WAV format decoder for all sound in Macintosh version of FF a...Travis Howell
2006-04-22Cleanup use of different filenames in different versionsTravis Howell
2006-04-21Changed loadVGAFile dstSize datatype from uint to uint32 so it matches the da...Lars Persson
2006-04-21Adjust buffer sizes for conversation options, even for sprite id 1. ThisTorbjörn Andersson
2006-04-21Add FF differences in chance script opcodeTravis Howell
2006-04-21Split bitArrays into three separate arrays, like original. Also fixing load/s...Travis Howell
2006-04-21Move _variableArrayPtr changes to match original code, in case it is triggere...Travis Howell
2006-04-21Add animate sprites by Y function for FFTravis Howell
2006-04-21Add back debug functionTravis Howell
2006-04-21Add some code for PanEvent in FF and cleanupTravis Howell
2006-04-20Add F9 key in FF, which toggles hitbox namesTravis Howell
2006-04-20Revert that delay change when scrolling inventory in FF, causes glitchesTravis Howell
2006-04-20Enable virtual keyboard, when entering saved game name in FFTravis Howell
2006-04-20Fix constant scrolling in oracle in FF, when mouse button is pressedTravis Howell
2006-04-20getPathPosn script opcode needs to use int16 to get correct position, fixes e...Travis Howell
2006-04-20Add timer difference in FFTravis Howell
2006-04-20Fix typo in switchVoiceFile() for FFTravis Howell
2006-04-20Fix mistake in vertical scrolling in FFTravis Howell
2006-04-20_rejectCount should only be incremented in checkNoOverWrite()Travis Howell
2006-04-20Update resource managment, missed several changes from FFTravis Howell
2006-04-20Fix freeze that can occur when scrolling inventory in oracle of FFTravis Howell