Age | Commit message (Expand) | Author |
---|---|---|
2018-04-15 | SLUDGE: Refactor PersonaAnimation related code in PeopleManager | Simei Yin |
2018-04-15 | SLUDGE: Objectify PeopleManager | Simei Yin |
2017-08-22 | SLUDGE: Reset engine when launching a new game data file | Simei Yin |
2017-07-21 | SLUDGE: Objectify cursor manager | Simei Yin |
2017-07-20 | SLUDGE: Objectify input and event handler | Simei Yin |
2017-07-20 | SLUDGE: Change all structure names to Uppercase | Simei Yin |
2017-07-20 | SLUDGE: Objectify graphic classes | Simei Yin |
2017-07-13 | SLUDGE: remove #ifndef of cursor display and formatting code | yinsimei |
2017-07-13 | SLUDGE: replace sludge colours by pixelformat | yinsimei |
2017-07-13 | SLUDGE: remove platform dependent defines | yinsimei |
2017-07-13 | SLUDGE: header formatting | yinsimei |
2017-07-13 | SLUDGE: code formatting | yinsimei |
2017-07-13 | SLUDGE: Add namespace | yinsimei |
2017-07-13 | SLUDGE: Add sludge files and make it compile | yinsimei |