Age | Commit message (Expand) | Author |
2018-05-01 | SLUDGE: Objectify FloorManager | Simei Yin |
2017-12-19 | SLUDGE: Arrange include order | Simei Yin |
2017-08-22 | SLUDGE: Reset engine when launching a new game data file | Simei Yin |
2017-08-12 | SLUDGE: Fix unmatched delete and delete [] | Simei Yin |
2017-07-20 | SLUDGE: Change all structure names to Uppercase | Simei Yin |
2017-07-20 | SLUDGE: Objectify graphic classes | Simei Yin |
2017-07-18 | SLUDGE: Objectify resource manager | Simei Yin |
2017-07-13 | SLUDGE: use Graphics::Surface::drawLine instead of sludge defined drawLine | yinsimei |
2017-07-13 | SLUDGE: code formatting for ** | yinsimei |
2017-07-13 | SLUDGE: use Common::Point instead of struct POINT | yinsimei |
2017-07-13 | SLUDGE: fix unmatched delete[] leaks | yinsimei |
2017-07-13 | SLUDGE: header formatting | yinsimei |
2017-07-13 | SLUDGE: format code and remove oneliners | yinsimei |
2017-07-13 | SLUDGE: Replace sludge stream reading functions by scummvm ones | yinsimei |
2017-07-13 | SLUDGE: code formatting | yinsimei |
2017-07-13 | SLUDGE: Replace standard file reading functions by Common functions | yinsimei |
2017-07-13 | SLUDGE: Add namespace | yinsimei |
2017-07-13 | SLUDGE: Add sludge files and make it compile | yinsimei |