Age | Commit message (Expand) | Author |
2017-12-19 | SLUDGE: Arrange include order | Simei Yin |
2017-12-19 | SLUDGE: Objectify speech manager | Simei Yin |
2017-07-21 | SLUDGE: Objectify cursor manager | Simei Yin |
2017-07-20 | SLUDGE: Objectify input and event handler | Simei Yin |
2017-07-20 | SLUDGE: Change all structure names to Uppercase | Simei Yin |
2017-07-20 | SLUDGE: Objectify graphic classes | Simei Yin |
2017-07-20 | SLUDGE: Objectify parallex and create graphics manager | Simei Yin |
2017-07-15 | SLUDGE: Remove gl-related graphics.h | Simei Yin |
2017-07-15 | SLUDGE: Complete parallax | Simei Yin |
2017-07-13 | SLUDGE: replace int types to scummvm defined ones | yinsimei |
2017-07-13 | SLUDGE: use Common/debug instead of sludge debug | yinsimei |
2017-07-13 | SLUDGE: use Common::List to reproduce layer effects | yinsimei |
2017-07-13 | SLUDGE: load zBuffer sprites as backdrop copies | yinsimei |
2017-07-13 | SLUDGE: change background and zByffer restore order in freeze | yinsimei |
2017-07-13 | SLUDGE: remove a low-level graphic loop | yinsimei |
2017-07-13 | SLUDGE: free surfaces in freeze struct | yinsimei |
2017-07-13 | SLUDGE: get freeze and unfreeze scene work | yinsimei |
2017-07-13 | SLUDGE: header formatting | yinsimei |
2017-07-13 | SLUDGE: format code and remove oneliners | yinsimei |
2017-07-13 | SLUDGE: Refactor image loading function and apply in backdrop | yinsimei |
2017-07-13 | SLUDGE: code formatting | yinsimei |
2017-07-13 | SLUDGE: Add namespace | yinsimei |
2017-07-13 | SLUDGE: Add sludge files and make it compile | yinsimei |