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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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sludge
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graphics.cpp
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Author
2018-04-29
SLUDGE: Remove global variable fadeMode and move transition functions to Grap...
Simei Yin
2018-04-27
SLUDGE: Move global variable thumbnailWidth/Height to GraphicsManager
Simei Yin
2017-10-07
ENGINES: Remove default1x scaler flag
Colin Snover
2017-08-22
SLUDGE: Reset engine when launching a new game data file
Simei Yin
2017-08-01
SLUDGE: Clear screen before every display
Simei Yin
2017-07-21
SLUDGE: Move sprite bank to graphics manager
Simei Yin
2017-07-20
SLUDGE: Objectify input and event handler
Simei Yin
2017-07-20
SLUDGE: Change all structure names to Uppercase
Simei Yin
2017-07-20
SLUDGE: Fix backdrop loading for images not of the window size
Simei Yin
2017-07-20
SLUDGE: Objectify graphic classes
Simei Yin
2017-07-20
SLUDGE: Objectify parallex and create graphics manager
Simei Yin
2017-07-15
SLUDGE: Remove gl-related graphics.h
Simei Yin
2017-07-13
SLUDGE: fix warnings
Simei Yin
2017-07-13
SLUDGE: remove CommonCode directory to have a flat structure
yinsimei
2017-07-13
SLUDGE: replace char *by Common::String
yinsimei
2017-07-13
SLUDGE: replace int types to scummvm defined ones
yinsimei
2017-07-13
SLUDGE: remove #ifdef HAVE_GLES2 and clean code in graphics
yinsimei
2017-07-13
SLUDGE: remove platform dependent defines
yinsimei
2017-07-13
SLUDGE: header formatting
yinsimei
2017-07-13
SLUDGE: code formatting
yinsimei
2017-07-13
SLUDGE: Add namespace
yinsimei
2017-07-13
SLUDGE: Add sludge files and make it compile
yinsimei