Age | Commit message (Expand) | Author |
2018-05-29 | SLUDGE: Objectify FatalMsgManager | Simei Yin |
2018-05-01 | SLUDGE: Objectify FloorManager | Simei Yin |
2018-04-15 | SLUDGE: Objectify PeopleManager | Simei Yin |
2018-04-15 | SLUDGE: Objectify Region Manager | Simei Yin |
2017-12-19 | SLUDGE: Objectify speech manager | Simei Yin |
2017-08-21 | SLUDGE: Add support for some windows-only games | Simei Yin |
2017-08-15 | SLUDGE: Add debug channel | Simei Yin |
2017-08-02 | SLUDGE: Refine debug channels | Simei Yin |
2017-07-21 | SLUDGE: Objectify cursor manager | Simei Yin |
2017-07-21 | SLUDGE: Objectify text manager | Simei Yin |
2017-07-21 | SLUDGE: Objectify sound manager | Simei Yin |
2017-07-20 | SLUDGE: Objectify input and event handler | Simei Yin |
2017-07-20 | SLUDGE: Objectify parallex and create graphics manager | Simei Yin |
2017-07-20 | SLUDGE: Objectify object manager | Simei Yin |
2017-07-18 | SLUDGE: Objectify resource manager | Simei Yin |
2017-07-18 | SLUDGE: Objectify language manager | Simei Yin |
2017-07-18 | SLUDGE: Objectify Timing | Simei Yin |
2017-07-13 | SLUDGE: get random number | Simei Yin |
2017-07-13 | SLUDGE: use multiple entries for language selection | yinsimei |
2017-07-13 | SLUDGE: change global Common::String to public var of SludgeEngine | yinsimei |
2017-07-13 | SLUDGE: correct #define in header to match file name | yinsimei |
2017-07-13 | SLUDGE: change pixel formats to pointers and fix seg fault | yinsimei |
2017-07-13 | SLUDGE: replace sludge colours by pixelformat | yinsimei |
2017-07-13 | SLUDGE: add game file name getter in detection | yinsimei |
2017-07-13 | SLUDGE: Add debug channel for fatal msg | yinsimei |
2017-07-13 | SLUDGE: code formatting | yinsimei |
2017-07-13 | SLUDGE: Use PNGDecoder to read backdrop | yinsimei |
2017-07-13 | SLUDGE: Add new debug channels | yinsimei |
2017-07-13 | SLUDGE: Add namespace | yinsimei |
2017-07-13 | SLUDGE: Add first classes in scummvm to detect .slg game file | yinsimei |