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path: root/engines/sludge/sludge.h
AgeCommit message (Expand)Author
2017-12-19SLUDGE: Objectify speech managerSimei Yin
2017-08-21SLUDGE: Add support for some windows-only gamesSimei Yin
2017-08-15SLUDGE: Add debug channelSimei Yin
2017-08-02SLUDGE: Refine debug channelsSimei Yin
2017-07-21SLUDGE: Objectify cursor managerSimei Yin
2017-07-21SLUDGE: Objectify text managerSimei Yin
2017-07-21SLUDGE: Objectify sound managerSimei Yin
2017-07-20SLUDGE: Objectify input and event handlerSimei Yin
2017-07-20SLUDGE: Objectify parallex and create graphics managerSimei Yin
2017-07-20SLUDGE: Objectify object managerSimei Yin
2017-07-18SLUDGE: Objectify resource managerSimei Yin
2017-07-18SLUDGE: Objectify language managerSimei Yin
2017-07-18SLUDGE: Objectify TimingSimei Yin
2017-07-13SLUDGE: get random numberSimei Yin
2017-07-13SLUDGE: use multiple entries for language selectionyinsimei
2017-07-13SLUDGE: change global Common::String to public var of SludgeEngineyinsimei
2017-07-13SLUDGE: correct #define in header to match file nameyinsimei
2017-07-13SLUDGE: change pixel formats to pointers and fix seg faultyinsimei
2017-07-13SLUDGE: replace sludge colours by pixelformatyinsimei
2017-07-13SLUDGE: add game file name getter in detectionyinsimei
2017-07-13SLUDGE: Add debug channel for fatal msgyinsimei
2017-07-13SLUDGE: code formattingyinsimei
2017-07-13SLUDGE: Use PNGDecoder to read backdropyinsimei
2017-07-13SLUDGE: Add new debug channelsyinsimei
2017-07-13SLUDGE: Add namespaceyinsimei
2017-07-13SLUDGE: Add first classes in scummvm to detect .slg game fileyinsimei