Age | Commit message (Expand) | Author |
2018-05-31 | SLUDGE: Move SetVariable() into struct Variable | Simei Yin |
2017-12-19 | SLUDGE: Arrange include order | Simei Yin |
2017-09-12 | SLUDGE: Use Mod/Xm/S3m decoder in Sludge | Simei Yin |
2017-08-22 | SLUDGE: Reset engine when launching a new game data file | Simei Yin |
2017-08-18 | SLUDGE: Fix load&save sound bug | Simei Yin |
2017-08-18 | SLUDGE: Play mod music | Simei Yin |
2017-08-12 | SLUDGE: Fix SoundManager destructure error | Simei Yin |
2017-07-21 | SLUDGE: Objectify sound manager | Simei Yin |
2017-07-20 | SLUDGE: Change all structure names to Uppercase | Simei Yin |
2017-07-18 | SLUDGE: Objectify resource manager | Simei Yin |
2017-07-13 | SLUDGE: replace int types to scummvm defined ones | yinsimei |
2017-07-13 | SLUDGE: use Common/debug instead of sludge debug | yinsimei |
2017-07-13 | SLUDGE: stop a sound by file number | yinsimei |
2017-07-13 | SLUDGE: cache of ended sound in playlist won't be used before handled | yinsimei |
2017-07-13 | SLUDGE: add sound loop for wav and ogg | yinsimei |
2017-07-13 | SLUDGE: get loop sound work for wav and ogg | yinsimei |
2017-07-13 | SLUDGE: leave MOD sound loading aside | yinsimei |
2017-07-13 | SLUDGE: play game wav sound in a rough way | yinsimei |
2017-07-13 | SLUDGE: remove unused sound files and rename cpp | yinsimei |