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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sludge
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Author
2018-05-29
SLUDGE: Move resource names to ResourceManager
Simei Yin
2018-05-29
SLUDGE: Objectify FatalMsgManager
Simei Yin
2018-05-29
SLUDGE: Split out function.h/cpp for upcoming refactoring
Simei Yin
2018-05-28
Merge pull request #1187 from bgK/detection-refactor-unknown
Bastien Bouclet
2018-05-27
SLUDGE: Move global variable lastFramesPerSecond to class Timer
Simei Yin
2018-05-27
SLUDGE: Move built-in function parameter number to structure
Simei Yin
2018-05-24
JANITORIAL: Fix trailing whitespace
Adrian Frühwirth
2018-05-10
ENGINES: Add unknown game variants to the game detector results
Bastien Bouclet
2018-05-01
SLUDGE: Objectify FloorManager
Simei Yin
2018-04-29
SLUDGE: Remove unused global variable dialogValue
Simei Yin
2018-04-29
SLUDGE: Remove global variable fadeMode and move transition functions to Grap...
Simei Yin
2018-04-29
SLUDGE: Remove global variable saveEncoding and refactor CustomSaveData features
Simei Yin
2018-04-28
SLUDGE: Replace linked list by Common::List in PeopleManager
Simei Yin
2018-04-27
SLUDGE: Replace linked list by Common::List in SpeechManager
Simei Yin
2018-04-27
SLUDGE: Remove global variable speechMode
Simei Yin
2018-04-27
SLUDGE: Move global variable brightnessLevel to GraphicsManager and refactor ...
Simei Yin
2018-04-27
SLUDGE: Move global variable thumbnailWidth/Height to GraphicsManager
Simei Yin
2018-04-22
JANITORIAL: Fix formatting
Adrian Frühwirth
2018-04-19
JANITORIAL: Fix whitespace
Adrian Frühwirth
2018-04-15
SLUDGE: Refactor OnScreenPerson related public method in PeopleManager
Simei Yin
2018-04-15
SLUDGE: Refactor save/load costume to Persona
Simei Yin
2018-04-15
SLUDGE: Refactor PersonaAnimation related code in PeopleManager
Simei Yin
2018-04-15
SLUDGE: Objectify PeopleManager
Simei Yin
2018-04-15
SLUDGE: Remove unused global variable captureAllKeys
Simei Yin
2018-04-15
SLUDGE: Replace linked list by Common::List in RegionManager
Simei Yin
2018-04-15
SLUDGE: Rename KillAll to Kill in RegionManager
Simei Yin
2018-04-15
SLUDGE: Objectify Region Manager
Simei Yin
2018-04-01
SLUDGE: Move global variable pastePalette to TextManager and refactor a little
Simei Yin
2018-03-05
SLUDGE: Remove unnecessary semicolon
Adrian Frühwirth
2017-12-19
SLUDGE: Arrange include order
Simei Yin
2017-12-19
SLUDGE: Objectify speech manager
Simei Yin
2017-11-10
ALL: Fix misuse of comma operator
Colin Snover
2017-10-07
ENGINES: Remove default1x scaler flag
Colin Snover
2017-09-20
SLUDGE: Skip SearchMan detour in fallback detection
Willem Jan Palenstijn
2017-09-12
SLUDGE: Use Mod/Xm/S3m decoder in Sludge
Simei Yin
2017-08-24
SLUDGE: Convert CP1250 to UTF8 for some windows games
Simei Yin
2017-08-22
SLUDGE: Reset engine when launching a new game data file
Simei Yin
2017-08-21
SLUDGE: Use common hashmap instead of array table
Simei Yin
2017-08-21
SLUDGE: Change game file to be loaded
Simei Yin
2017-08-21
SLUDGE: Some code cleaning
Simei Yin
2017-08-21
SLUDGE: Add support for some windows-only games
Simei Yin
2017-08-18
SLUDGE: Fix zBuffer problem when credit scrolling
Simei Yin
2017-08-18
SLUDGE: Fix load&save sound bug
Simei Yin
2017-08-18
SLUDGE: Play mod music
Simei Yin
2017-08-15
SLUDGE: Add debug channel
Simei Yin
2017-08-15
SLUDGE: Fix sprite darkness bug and refactor
Simei Yin
2017-08-12
SLUDGE: Fix unmatched delete and delete []
Simei Yin
2017-08-12
SLUDGE: Fix SoundManager destructure error
Simei Yin
2017-08-12
SLUDGE: Apply dark color to sprite using multipy mode
Simei Yin
2017-08-12
SLUDGE: Fix Common::String operator[] out of range
Simei Yin
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