index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
sludge
Age
Commit message (
Expand
)
Author
2018-04-15
SLUDGE: Refactor OnScreenPerson related public method in PeopleManager
Simei Yin
2018-04-15
SLUDGE: Refactor save/load costume to Persona
Simei Yin
2018-04-15
SLUDGE: Refactor PersonaAnimation related code in PeopleManager
Simei Yin
2018-04-15
SLUDGE: Objectify PeopleManager
Simei Yin
2018-04-15
SLUDGE: Remove unused global variable captureAllKeys
Simei Yin
2018-04-15
SLUDGE: Replace linked list by Common::List in RegionManager
Simei Yin
2018-04-15
SLUDGE: Rename KillAll to Kill in RegionManager
Simei Yin
2018-04-15
SLUDGE: Objectify Region Manager
Simei Yin
2018-04-01
SLUDGE: Move global variable pastePalette to TextManager and refactor a little
Simei Yin
2018-03-05
SLUDGE: Remove unnecessary semicolon
Adrian Frühwirth
2017-12-19
SLUDGE: Arrange include order
Simei Yin
2017-12-19
SLUDGE: Objectify speech manager
Simei Yin
2017-11-10
ALL: Fix misuse of comma operator
Colin Snover
2017-10-07
ENGINES: Remove default1x scaler flag
Colin Snover
2017-09-20
SLUDGE: Skip SearchMan detour in fallback detection
Willem Jan Palenstijn
2017-09-12
SLUDGE: Use Mod/Xm/S3m decoder in Sludge
Simei Yin
2017-08-24
SLUDGE: Convert CP1250 to UTF8 for some windows games
Simei Yin
2017-08-22
SLUDGE: Reset engine when launching a new game data file
Simei Yin
2017-08-21
SLUDGE: Use common hashmap instead of array table
Simei Yin
2017-08-21
SLUDGE: Change game file to be loaded
Simei Yin
2017-08-21
SLUDGE: Some code cleaning
Simei Yin
2017-08-21
SLUDGE: Add support for some windows-only games
Simei Yin
2017-08-18
SLUDGE: Fix zBuffer problem when credit scrolling
Simei Yin
2017-08-18
SLUDGE: Fix load&save sound bug
Simei Yin
2017-08-18
SLUDGE: Play mod music
Simei Yin
2017-08-15
SLUDGE: Add debug channel
Simei Yin
2017-08-15
SLUDGE: Fix sprite darkness bug and refactor
Simei Yin
2017-08-12
SLUDGE: Fix unmatched delete and delete []
Simei Yin
2017-08-12
SLUDGE: Fix SoundManager destructure error
Simei Yin
2017-08-12
SLUDGE: Apply dark color to sprite using multipy mode
Simei Yin
2017-08-12
SLUDGE: Fix Common::String operator[] out of range
Simei Yin
2017-08-12
SLUDGE: Fix uninitialised value
Simei Yin
2017-08-12
SLUDGE: Apply lightmap to sprites
Simei Yin
2017-08-12
SLUDGE: Fix sprite depth error
Simei Yin
2017-08-11
SLUDGE: Get list of saved files
Simei Yin
2017-08-11
SLUDGE: Debug output lightmap image
Simei Yin
2017-08-11
SLUDGE: Prepare sprites for lightmap
Simei Yin
2017-08-08
SLUDGE: Add thumbnail for save&load interface
Simei Yin
2017-08-08
SLUDGE: Implement fileExists built-in function
Simei Yin
2017-08-08
SLUDGE: Change debug channels
Simei Yin
2017-08-08
SLUDGE: Fix default sprite depth
Simei Yin
2017-08-07
SLUDGE: SpritePalette is a class, not a struct
Filippos Karapetis
2017-08-06
JANITORIAL: Silence more GCC 7 warnings
Torbjörn Andersson
2017-08-03
SLUDGE: Fix backdrop loading error
Simei Yin
2017-08-03
SLUDGE: Quit game built-in function
Simei Yin
2017-08-03
SLUDGE: Fix backdrop loading
Simei Yin
2017-08-02
SLUDGE: Fix ZBuffer order bug
Simei Yin
2017-08-02
SLUDGE: Refine debug channels
Simei Yin
2017-08-02
SLUDGE: Reset zBuffers when blank back drop
Simei Yin
2017-08-01
SLUDGE: Clear screen before every display
Simei Yin
[next]