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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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startrek
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startrek.h
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Author
2020-01-01
STARTREK: Simplify the input box cursor code
Filippos Karapetis
2019-12-28
STARTREK: Reduce usage of SharedPtr, and simplify bitmap related calls
Filippos Karapetis
2019-12-27
STARTREK: Simplify the BAN (misc animations) code
Filippos Karapetis
2019-12-27
STARTREK: Reduce usage of SharedPtr
Filippos Karapetis
2019-12-27
STARTREK: Move isPointInPolygon() inside the Room class
Filippos Karapetis
2019-11-03
STARTREK: Remove sound function wrappers out of StarTrekEngine
Filippos Karapetis
2019-10-29
STARTREK: Refactored mouse cursor and bitmap handling
Filippos Karapetis
2019-08-19
STARTREK: Fix loading of some texts, and add the "text" console command
Filippos Karapetis
2019-08-16
STARTREK: Simplify screen name code and add the "actions" debug command
Filippos Karapetis
2019-08-15
STARTREK: Add a console
Filippos Karapetis
2019-06-11
STARTREK: Adapt many usages of Common::SharedPtr() to regular pointers
Filippos Karapetis
2019-06-11
STARTREK: Remove the FileStream wrapper class
Filippos Karapetis
2019-05-28
Revert "STARTREK: Start adding a console"
Thierry Crozat
2019-05-28
STARTREK: Start adding a console
Filippos Karapetis
2019-05-27
STARTREK: Fix MSVC warnings
Filippos Karapetis
2018-08-09
STARTREK: Implement republic map screen
Matthew Stewart
2018-08-09
STARTREK: Split up startrek.cpp into more files
Matthew Stewart
2018-08-09
STARTREK: Put CD ROM detection into features field
Matthew Stewart
2018-08-09
STARTREK: Use AD_ENTRY1s for game detection
Matthew Stewart
2018-08-09
STARTREK: text.cpp -> textbox.cpp
Matthew Stewart
2018-08-09
STARTREK: Implement text input boxes
Matthew Stewart
2018-08-09
STARTREK: Implement save loading from launcher
Matthew Stewart
2018-08-09
STARTREK: Implement "BAN" files.
Matthew Stewart
2018-08-09
STARTREK: Link away missions together, temporarily
Matthew Stewart
2018-08-09
STARTREK: Reformat with artistic style
Matthew Stewart
2018-08-09
STARTREK: Move function descriptions to headers
Matthew Stewart
2018-08-09
STARTREK: Remove some gotos
Matthew Stewart
2018-08-09
STARTREK: Half-done implementation of drawR3Shape
Matthew Stewart
2018-08-09
STARTREK: atan2 function
Matthew Stewart
2018-08-09
STARTREK: sine & cosine
Matthew Stewart
2018-08-09
STARTREK: Rename fixed-point types
Matthew Stewart
2018-08-09
STARTREK: Implement fixed-point decimal class
Matthew Stewart
2018-08-09
STARTREK: Move space functions into separate file
Matthew Stewart
2018-08-09
STARTREK: Fix sound, support MT32.
Matthew Stewart
2018-08-09
STARTREK: Get starfields working for the intro
Matthew Stewart
2018-08-09
STARTREK: Make Action struct POD again
Matthew Stewart
2018-08-09
STARTREK: Right-clicking & keyboard in menus
Matthew Stewart
2018-08-09
STARTREK: Fixes to textboxes
Matthew Stewart
2018-08-09
STARTREK: LOVE3 finished.
Matthew Stewart
2018-08-09
STARTREK: Default text for undefined actions
Matthew Stewart
2018-08-09
STARTREK: Preliminary saving/loading
Matthew Stewart
2018-08-09
STARTREK: Mission 1 finished
Matthew Stewart
2018-08-09
STARTREK: Demon2, half of Demon3 done
Matthew Stewart
2018-08-09
STARTREK: DEMON1 done (klingon attack)
Matthew Stewart
2018-08-09
STARTREK: Finish implementing first room
Matthew Stewart
2018-08-09
STARTREK: Begin on room-specific code for room 1
Matthew Stewart
2018-08-09
STARTREK: Cleanup some text code
Matthew Stewart
2018-08-09
STARTREK: Default behaviour for look action
Matthew Stewart
2018-08-09
STARTREK: Rename objects to actors
Matthew Stewart
2018-08-09
STARTREK: Don't memset sprites, add Fixed16 type
Matthew Stewart
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