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path: root/engines/supernova/rooms.h
AgeCommit message (Expand)Author
2018-04-15SUPERNOVA: Fixes type camel caseJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Implements render functionsJoseph-Eugene Winzer
2018-03-11SUPERNOVA: Fixes formattingJoseph-Eugene Winzer
2018-03-11SUPERNOVA: Appends NULL terminator to stringsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Corrects header guard nameJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Replaces TICKETS with MONEYJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Implement dialogs with variable textThierry Crozat
2018-01-23SUPERNOVA: Add 2 missing translation strings, handle variable dialogs in Axac...Strangerke
2018-01-23SUPERNOVA: Implement telomat, increase savegame versionStrangerke
2018-01-23SUPERNOVA: Use setCurrentImage instead of passing the image to renderImageThierry Crozat
2018-01-23SUPERNOVA: Implement shipstart cutsceneThierry Crozat
2018-01-23SUPERNOVA: enable general dialogs in AxacussIntersection and AxacussExitStrangerke
2018-01-23SUPERNOVA: Fix bug in AxacussExitStrangerke
2018-01-23SUPERNOVA: Fix bug in GUARD room definitionStrangerke
2018-01-23SUPERNOVA: Cleanup dialog codeThierry Crozat
2018-01-23SUPERNOVA: Implement most dialog related functionsThierry Crozat
2018-01-23SUPERNOVA: Remove AxacussCorridor5::interact in order to get rid of several G...Strangerke
2018-01-23SUPERNOVA: Change the signature of dialog(), fix calls, extract some more str...Strangerke
2018-01-23SUPERNOVA: Extract more dialog textsStrangerke
2018-01-23SUPERNOVA: Remove useless 2nd initialization of _shown to falseStrangerke
2018-01-23SUPERNOVA: Change _shown to an array of bytes in order to handle extra values...Strangerke
2018-01-23SUPERNOVA: Improve interactivity of title screen and intro cutsceneThierry Crozat
2018-01-23SUPERNOVA: Move intro cutscene strings to engine data fileThierry Crozat
2018-01-23SUPERNOVA: Move object name and description strings to engine data fileThierry Crozat
2018-01-23SUPERNOVA: Adds Outro initializationJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Assigns room id of ShipOuterSpaceJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds Intro before starting roomJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Implements de-/serializationJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds room id to objectsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds RoomID to RoomsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes umlaut in object descriptionJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Substitutes static variables with privatesJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Removes redundant codeJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Renames ObjectID 'SLOT'Joseph-Eugene Winzer
2018-01-23SUPERNOVA: Converts special charactersJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes terminal in sleeping chamberJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Corrects variables according to naming conventionJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Implements the remaining room definitionsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds and corrects constantsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes object indices in room definitionJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes visibility of room constructorsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Corrects exit direction of sleeping cabinJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds definitions for remaining roomsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes typo in room definitionJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Corrects OPEN to more descriptive OPENABLEJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Fixes typo in definition of objectsJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Fixes bathroom location on minimapJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Implements GUI routines and refactors codeJoseph-Eugene Winzer
2018-01-22SUPERNOVA: ReformattingJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Adds missing copyright notesJoseph-Eugene Winzer