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path: root/engines/supernova/rooms.h
AgeCommit message (Expand)Author
2018-01-23SUPERNOVA: Adds Outro initializationJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Assigns room id of ShipOuterSpaceJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds Intro before starting roomJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Implements de-/serializationJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds room id to objectsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds RoomID to RoomsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes umlaut in object descriptionJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Substitutes static variables with privatesJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Removes redundant codeJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Renames ObjectID 'SLOT'Joseph-Eugene Winzer
2018-01-23SUPERNOVA: Converts special charactersJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes terminal in sleeping chamberJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Corrects variables according to naming conventionJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Implements the remaining room definitionsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds and corrects constantsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes object indices in room definitionJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes visibility of room constructorsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Corrects exit direction of sleeping cabinJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds definitions for remaining roomsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes typo in room definitionJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Corrects OPEN to more descriptive OPENABLEJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Fixes typo in definition of objectsJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Fixes bathroom location on minimapJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Implements GUI routines and refactors codeJoseph-Eugene Winzer
2018-01-22SUPERNOVA: ReformattingJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Adds missing copyright notesJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Extends Rooms for setting section visibilityJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Provides rooms with engine pointersJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Adds isSectionVisible() to Object ClassJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Fixes getObject() to return pointer to ObjectJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Adds getObject() to Room InterfaceJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Adds getFileNumber() to Room ClassJoseph-Eugene Winzer
2018-01-22SUPERNOVA: ReformattingJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Substitutes magic numbers in Object ctorJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Moves Object Class from rooms.h to msn_def.hJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Adds room data for Ship chapterJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Added basic game loop and play sound samplesJoseph-Eugene Winzer