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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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supernova
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rooms.h
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Author
2019-02-06
SUPERNOVA: Fixing header file includes
Joseph-Eugene Winzer
2019-02-06
SUPERNOVA: Moves function definitions from rooms.h
Joseph-Eugene Winzer
2018-07-29
SUPERNOVA: Fix Unused Variable Compiler Warnings.
D G Turner
2018-04-15
SUPERNOVA: Fixes type camel case
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Implements render functions
Joseph-Eugene Winzer
2018-03-11
SUPERNOVA: Fixes formatting
Joseph-Eugene Winzer
2018-03-11
SUPERNOVA: Appends NULL terminator to strings
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Corrects header guard name
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Replaces TICKETS with MONEY
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Implement dialogs with variable text
Thierry Crozat
2018-01-23
SUPERNOVA: Add 2 missing translation strings, handle variable dialogs in Axac...
Strangerke
2018-01-23
SUPERNOVA: Implement telomat, increase savegame version
Strangerke
2018-01-23
SUPERNOVA: Use setCurrentImage instead of passing the image to renderImage
Thierry Crozat
2018-01-23
SUPERNOVA: Implement shipstart cutscene
Thierry Crozat
2018-01-23
SUPERNOVA: enable general dialogs in AxacussIntersection and AxacussExit
Strangerke
2018-01-23
SUPERNOVA: Fix bug in AxacussExit
Strangerke
2018-01-23
SUPERNOVA: Fix bug in GUARD room definition
Strangerke
2018-01-23
SUPERNOVA: Cleanup dialog code
Thierry Crozat
2018-01-23
SUPERNOVA: Implement most dialog related functions
Thierry Crozat
2018-01-23
SUPERNOVA: Remove AxacussCorridor5::interact in order to get rid of several G...
Strangerke
2018-01-23
SUPERNOVA: Change the signature of dialog(), fix calls, extract some more str...
Strangerke
2018-01-23
SUPERNOVA: Extract more dialog texts
Strangerke
2018-01-23
SUPERNOVA: Remove useless 2nd initialization of _shown to false
Strangerke
2018-01-23
SUPERNOVA: Change _shown to an array of bytes in order to handle extra values...
Strangerke
2018-01-23
SUPERNOVA: Improve interactivity of title screen and intro cutscene
Thierry Crozat
2018-01-23
SUPERNOVA: Move intro cutscene strings to engine data file
Thierry Crozat
2018-01-23
SUPERNOVA: Move object name and description strings to engine data file
Thierry Crozat
2018-01-23
SUPERNOVA: Adds Outro initialization
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Assigns room id of ShipOuterSpace
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds Intro before starting room
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Implements de-/serialization
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds room id to objects
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds RoomID to Rooms
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes umlaut in object description
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Substitutes static variables with privates
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Removes redundant code
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Renames ObjectID 'SLOT'
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Converts special characters
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes terminal in sleeping chamber
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Corrects variables according to naming convention
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Implements the remaining room definitions
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds and corrects constants
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes object indices in room definition
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes visibility of room constructors
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Corrects exit direction of sleeping cabin
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds definitions for remaining rooms
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes typo in room definition
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Corrects OPEN to more descriptive OPENABLE
Joseph-Eugene Winzer
2018-01-22
SUPERNOVA: Fixes typo in definition of objects
Joseph-Eugene Winzer
2018-01-22
SUPERNOVA: Fixes bathroom location on minimap
Joseph-Eugene Winzer
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