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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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supernova
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state.cpp
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Commit message (
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Author
2018-01-23
SUPERNOVA: Implement dialogs with variable text
Thierry Crozat
2018-01-23
SUPERNOVA: Some cleanup, simplify some code
Strangerke
2018-01-23
SUPERNOVA: Implement alarm
Thierry Crozat
2018-01-23
SUPERNOVA: Remove outdated comment and warning
Thierry Crozat
2018-01-23
SUPERNOVA: Silence warning about unhandled switch cases
Thierry Crozat
2018-01-23
SUPERNOVA: Small cleanups
Strangerke
2018-01-23
SUPERNOVA; Move some strings to game text file,
Strangerke
2018-01-23
SUPERNOVA: Implement telomat, increase savegame version
Strangerke
2018-01-23
SUPERNOVA: Consume click event when hiding message
Thierry Crozat
2018-01-23
SUPERNOVA: Implement searchStartEvent, fix bug in corridor initialization
Strangerke
2018-01-23
SUPERNOVA: Implement guardWalkEvent
Strangerke
2018-01-23
SUPERNOVA: Fix timing of search events
Thierry Crozat
2018-01-23
SUPERNOVA: Make sure to exit bathroom to the same room from which it was entered
Thierry Crozat
2018-01-23
SUPERNOVA: Fix handling of room brightness
Thierry Crozat
2018-01-23
SUPERNOVA: Move 2 strings to the DAT file
Strangerke
2018-01-23
SUPERNOVA: Load images on demand
Thierry Crozat
2018-01-23
SUPERNOVA: Fix several issues with savegames
Thierry Crozat
2018-01-23
SUPERNOVA: Implement autosave used for dream sequence
Thierry Crozat
2018-01-23
SUPERNOVA: Implement guardNoticed()
Strangerke
2018-01-23
SUPERNOVA: Use setCurrentImage instead of passing the image to renderImage
Thierry Crozat
2018-01-23
SUPERNOVA: Fix logic in rendering code
Thierry Crozat
2018-01-23
SUPERNOVA: Implement shipstart cutscene
Thierry Crozat
2018-01-23
SUPERNOVA: Fix initialization of timer when starting or loading game
Thierry Crozat
2018-01-23
SUPERNOVA: Implement AxacussExit interaction logic
Strangerke
2018-01-23
SUPERNOVA: Add interaction logic for AxacussIntersection
Strangerke
2018-01-23
SUPERNOVA: Implement text speed dialog
Thierry Crozat
2018-01-23
SUPERNOVA: Check shouldQuit to break from input loop
Thierry Crozat
2018-01-23
SUPERNOVA: Properly handle timer stop/start
Thierry Crozat
2018-01-23
SUPERNOVA: Display stubs, remove useless function declaration
Strangerke
2018-01-23
SUPERNOVA: Fix warning
Strangerke
2018-01-23
SUPERNOVA: Fix room brightness
Thierry Crozat
2018-01-23
SUPERNOVA: Remove variables and stub functions related to overlay
Thierry Crozat
2018-01-23
SUPERNOVA: Implement event callback mechanism and Supernova event
Thierry Crozat
2018-01-23
SUPERNOVA: Fix combining ObjectType enum values
Thierry Crozat
2018-01-23
SUPERNOVA: Fix usage of uninitialized variables
Thierry Crozat
2018-01-23
SUPERNOVA: Fix graphics glitches
Thierry Crozat
2018-01-23
SUPERNOVA: Handle events during dialogs
Thierry Crozat
2018-01-23
SUPERNOVA: Cleanup dialog code
Thierry Crozat
2018-01-23
SUPERNOVA: Implement most dialog related functions
Thierry Crozat
2018-01-23
SUPERNOVA: Fix screen shake
Thierry Crozat
2018-01-23
SUPERNOVA: Finish the string extraction in state.cpp
Strangerke
2018-01-23
SUPERNOVA: Extract some strings from state.cpp
Strangerke
2018-01-23
SUPERNOVA: Change the signature of dialog(), fix calls, extract some more str...
Strangerke
2018-01-23
SUPERNOVA: Extract ArsanoRoger texts
Strangerke
2018-01-23
SUPERNOVA: Extract more dialog texts
Strangerke
2018-01-23
SUPERNOVA: Extract strings for ShibCabinL3 & R3 and for ShipAirlock
Strangerke
2018-01-23
SUPERNOVA: Improve interactivity of title screen and intro cutscene
Thierry Crozat
2018-01-23
SUPERNOVA: Move object name and description strings to engine data file
Thierry Crozat
2018-01-23
SUPERNOVA: Start using strings from the engine data file
Thierry Crozat
2018-01-23
SUPERNOVA: Clean indentations
Thierry Crozat
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