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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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supernova
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supernova.cpp
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Author
2019-09-18
SUPERNOVA: Fix reading of .dat file
Jaromir Wysoglad
2019-09-13
SUPERNOVA: Fix Reported MSVC Compiler Warnings
D G Turner
2019-09-13
SUPERNOVA: Stop any playing sound before loading a savegame
Thierry Crozat
2019-09-08
SUPERNOVA: Fix setting game speed with number keys in improved mode
Thierry Crozat
2019-07-28
SUPERNOVA: Fix most of Codacy issues
Jaromir Wysoglad
2019-07-28
SUPERNOVA: Merge getInput and waitOnInput methods.
Jaromir Wysoglad
2019-07-28
SUPERNOVA: Make improved mode an engine option.
Jaromir Wysoglad
2019-07-28
SUPERNOVA: Add help screen translation
Jaromir Wysoglad
2019-07-28
SUPERNOVA: Fix some code issues pointed by Criezy
Jaromir Wysoglad
2019-07-28
SUPERNOVA: Refactor .dat file access
Jaromir Wysoglad
2019-07-28
SUPERNOVA: Merge create_supernova tools
Jaromir Wysoglad
2019-07-28
SUPERNOVA: Load info files from .dat file
Jaromir Wysoglad
2019-07-28
SUPERNOVA: Code refactoring
Jaromir Wysoglad
2019-07-28
SUPERNOVA: Add improved mode
Jaromir Wysoglad
2019-07-28
SUPERNOVA: Fix bugs
Jaromir Wysoglad
2019-07-28
SUPERNOVA: Add info, doc, help screens for MS2
Jaromir Wysoglad
2019-07-28
SUPERNOVA: Merge in the supernova2 engine.
Jaromir Wysoglad
2019-07-28
SUPERNOVA: Move part 1 files to it's own directory
Jaromir Wysoglad
2019-07-28
SUPERNOVA: Divide GameManager into 2 classes
Jaromir Wysoglad
2019-07-28
SUPERNOVA: Partial merge of the engine
Jaromir Wysoglad
2019-07-28
SUPERNOVA: Rearange supernova and supernova2 files
Jaromir Wysoglad
2019-05-28
SUPERNOVA: Adds text reader to view text files
Joseph-Eugene Winzer
2019-05-28
SUPERNOVA: Adds Help screen
Joseph-Eugene Winzer
2019-02-06
SUPERNOVA: Removes GameManager dependency for Screen
Joseph-Eugene Winzer
2019-02-06
SUPERNOVA: Adds renderImage overload for ImageId
Joseph-Eugene Winzer
2018-12-28
SUPERNOVA: Save sleep savegame at end of normal saves
Thierry Crozat
2018-12-19
ENGINES: Add GUIErrorMessageFormat to replace duplicated functions (#1455)
Cameron Cawley
2018-04-15
SUPERNOVA: Removes global nullObject
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Removes renderImageSection() from SupernovaEngine
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Removes unused RNG instance
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Fixes type camel case
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Renames Music/AudioIndex to Music/AudioId
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Fixes setCurrentImage
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Moves VGA Palette to screenstatic.cpp
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Implements render functions
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Implements image buffering
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Renames NULL to nullptr
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Renames MSNImageDecoder to MSNImage
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Adds resource abstraction
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Removes stopAudio()
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Adds init function to SupernovaEngine
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Adds sound abstraction
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Renames _timer1 to _messageDuration
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Moves updateEvents() to GameManager
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Processes all keyboard queries in processInput()
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Removes redundant keypress check
Joseph-Eugene Winzer
2018-03-11
SUPERNOVA: Fixes formatting
Joseph-Eugene Winzer
2018-03-11
SUPERNOVA: Removes TODO for quitGameDialog()
Joseph-Eugene Winzer
2018-03-11
SUPERNOVA: Substitues constant strings
Joseph-Eugene Winzer
2018-03-11
SUPERNOVA: Encapsulates GuiElement
Joseph-Eugene Winzer
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