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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword1
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animation.cpp
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Author
2007-05-19
Fixed error in subtitle drawing. (This part of the code should still be cleaned
Torbjörn Andersson
2007-04-28
This is an updated and slightly cleaned up version of patch #1657061 ("SWORD1:
Torbjörn Andersson
2007-04-14
I must have accidentally broken frame skipping when I added DXA playback. Made
Torbjörn Andersson
2007-04-01
Changed _sys -> _system, matching (almost?) all other cases where we have an ...
Max Horn
2007-03-17
Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst...
Max Horn
2007-03-17
Force all code to use EventManager::pollEvent instead of OSystem::pollEvent
Max Horn
2007-02-25
oops
Max Horn
2007-02-25
Switch to the new makeVorbisStream variant (and get rid of a File::decRef call)
Max Horn
2006-12-14
When drawing an interlaced frame, only clear every other line instead of the
Torbjörn Andersson
2006-12-11
Adjust DXA scaling code for Broken Sword 1
Travis Howell
2006-08-28
Only clear the part of the screen usually controlled by the Screen class. The
Torbjörn Andersson
2006-08-27
Forgot to close the DXA file.
Torbjörn Andersson
2006-08-26
Now that the cutscene handling in both BS1 and BS2 has been extended to play
Torbjörn Andersson
2006-08-26
Added support for DXA cutscenes. Still needs a bit of cleanup, and the DCA
Torbjörn Andersson
2006-05-18
Renamed screenChanged() to handleScreenChanged().
Torbjörn Andersson
2006-05-18
Allow changing scaler while playing MPEG cutscenes.
Torbjörn Andersson
2006-05-17
- Heavily modified patch #1214784: "Disable overlay scaling"
Eugene Sandulenko
2006-04-29
Moved the AudioCDManager as well as class AudioStream and its (standard) subc...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn