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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword1
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animation.h
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Author
2009-05-21
Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're...
Filippos Karapetis
2009-03-09
Renamed SMKPlayer -> SmackerDecoder and DXAPlayer -> DXADecoder, as well as s...
Max Horn
2009-02-15
Applied my patch for the BS1/2 video player
Filippos Karapetis
2008-12-21
Move all video players to separate directory
Eugene Sandulenko
2008-12-01
Got rid of Stream::readLine_OLD calls in two places (mostly untested, please ...
Max Horn
2008-11-18
Committed by patch #2219361 ("BS1: Simplified subtitles"). It uses the
Torbjörn Andersson
2008-09-27
Allow quitting or returning to the launcher while cutscenes are playing.
Torbjörn Andersson
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-04-28
This is an updated and slightly cleaned up version of patch #1657061 ("SWORD1:
Torbjörn Andersson
2007-04-14
I must have accidentally broken frame skipping when I added DXA playback. Made
Torbjörn Andersson
2007-04-01
Changed _sys -> _system, matching (almost?) all other cases where we have an ...
Max Horn
2007-02-20
Last batch of header consistency fixes. At least for the game engines.
Torbjörn Andersson
2006-08-27
Renamed graphics/animation.[cpp|h] to graphics/mpeg_player.[cpp|h] to be more
Torbjörn Andersson
2006-08-26
Now that the cutscene handling in both BS1 and BS2 has been extended to play
Torbjörn Andersson
2006-08-26
Added support for DXA cutscenes. Still needs a bit of cleanup, and the DCA
Torbjörn Andersson
2006-05-18
Allow changing scaler while playing MPEG cutscenes.
Torbjörn Andersson
2006-05-17
- Heavily modified patch #1214784: "Disable overlay scaling"
Eugene Sandulenko
2006-04-29
Moved the AudioCDManager as well as class AudioStream and its (standard) subc...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn