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path: root/engines/sword1/animation.h
AgeCommit message (Expand)Author
2009-05-21Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're...Filippos Karapetis
2009-03-09Renamed SMKPlayer -> SmackerDecoder and DXAPlayer -> DXADecoder, as well as s...Max Horn
2009-02-15Applied my patch for the BS1/2 video playerFilippos Karapetis
2008-12-21Move all video players to separate directoryEugene Sandulenko
2008-12-01Got rid of Stream::readLine_OLD calls in two places (mostly untested, please ...Max Horn
2008-11-18Committed by patch #2219361 ("BS1: Simplified subtitles"). It uses theTorbjörn Andersson
2008-09-27Allow quitting or returning to the launcher while cutscenes are playing.Torbjörn Andersson
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-28This is an updated and slightly cleaned up version of patch #1657061 ("SWORD1:Torbjörn Andersson
2007-04-14I must have accidentally broken frame skipping when I added DXA playback. MadeTorbjörn Andersson
2007-04-01Changed _sys -> _system, matching (almost?) all other cases where we have an ...Max Horn
2007-02-20Last batch of header consistency fixes. At least for the game engines.Torbjörn Andersson
2006-08-27Renamed graphics/animation.[cpp|h] to graphics/mpeg_player.[cpp|h] to be moreTorbjörn Andersson
2006-08-26Now that the cutscene handling in both BS1 and BS2 has been extended to playTorbjörn Andersson
2006-08-26Added support for DXA cutscenes. Still needs a bit of cleanup, and the DCATorbjörn Andersson
2006-05-18Allow changing scaler while playing MPEG cutscenes.Torbjörn Andersson
2006-05-17- Heavily modified patch #1214784: "Disable overlay scaling"Eugene Sandulenko
2006-04-29Moved the AudioCDManager as well as class AudioStream and its (standard) subc...Max Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn