Age | Commit message (Expand) | Author |
2019-09-15 | SWORD1: Remove Fixed Sized Buffer Usage from Savegame Name Code | D G Turner |
2017-09-22 | SWORD1: Fix leaking the save thumbnail MemoryWriteStreamDynamic buffer | Bastien Bouclet |
2017-07-08 | SWORD1: Only write config in in-game menu when they are changed | Thierry Crozat |
2017-07-08 | SWORD1: Use booleans for _systemVars speech and subtitles flags | Thierry Crozat |
2017-07-08 | SWORD1: Add thumbnail when saving from game panel | Thierry Crozat |
2016-11-29 | ALL: save file => saved game | Ben Castricum |
2016-09-18 | ALL: Homogeneize use of 'saved game' in messages | Thierry Crozat |
2014-02-18 | SWORD1: Make GPL headers consistent in themselves. | Johannes Schickel |
2013-04-22 | SWORD1: Remove dead code | Willem Jan Palenstijn |
2012-10-06 | SWORD1: Enable American ("Circle of Blood") panel | Torbjörn Andersson |
2011-09-07 | SWORD1: Made code conform a bit better to our formatting guidelines. | Johannes Schickel |
2011-06-13 | I18N: Make many more GUI MessageDialog strings translatable | Thierry Crozat |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion |
2011-02-15 | SWORD1: Adapt to setPalette RGBA->RGB change. | Johannes Schickel |
2011-02-07 | ALL: Fix whitespaces / indention | Max Horn |
2011-02-07 | COMMON: OSystem now has a PaletteManager | Max Horn |
2010-10-29 | SWORD1: Switch to the new play time counting of the Engine class. | Johannes Schickel |
2010-08-02 | GRAPHICS: Renamed skipThumbnailHeader to skipThumbnail. | Johannes Schickel |
2010-03-18 | COMMON: Get rid of Common::StringList | Max Horn |
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn |
2009-10-20 | Fixed regression introduced when adding support for looping background sounds. | Torbjörn Andersson |
2009-10-08 | Introduce a new struct TimeDate, replacing struct tm in client code. May lead... | Max Horn |
2009-10-01 | Fix free/delete/delete[] mismatches. Patch by salty-horse | Willem Jan Palenstijn |
2009-09-30 | Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ... | Max Horn |
2009-09-13 | Fixed bug #2847910, "Loss of background audio loop". It would probably be safe | Torbjörn Andersson |
2009-07-29 | SWORD1 & SWORD2: Replaced ioFailed by err+eos | Max Horn |
2009-05-29 | Changed SaveFileManager methods to take Common::String params (instead of cha... | Max Horn |
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel |
2009-05-19 | COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate... | Max Horn |
2009-05-19 | Correct translation error. | Travis Howell |
2009-03-30 | SWORD1: Commit of parentheses patch from salty-horse. (from -devel "Enabling ... | Johannes Schickel |
2009-03-10 | Fix GMM loading disabled after loading savegame from ScummVM menu | Fabio Battaglia |
2009-03-07 | Whitespace cleanup: Convert space followed by tab to just tab | Max Horn |
2009-03-04 | sword1: removed custom checks for thumbnails, using graphics/thumbnail.h func... | Fabio Battaglia |
2009-03-04 | sword1: enable thumbnails when saving through GMM | Fabio Battaglia |
2009-03-03 | Cleaned up some comments | Fabio Battaglia |
2009-03-02 | Add playtime feature support to sword1 | Fabio Battaglia |
2009-02-28 | Patch #2638336: Broken Sword PSX Support | Eugene Sandulenko |
2009-01-30 | Avoid using g_engine if possible | Max Horn |
2009-01-21 | Clear the list of savegames before re-populating it. Otherwise, even save names | Torbjörn Andersson |
2009-01-21 | Don't allow the nul character in savegame names, since that terminates the | Torbjörn Andersson |
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko |
2008-11-18 | Reverted to old behavior: save games for sword1 can be shared again across al... | Filippos Karapetis |
2008-11-18 | Applied a slightly modified version of my patch #2307224 - "BS1: Save/load ov... | Filippos Karapetis |
2008-11-10 | Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine. | Vicent Marti |
2008-10-20 | I believe this fixes bug #2162345 ("BS1: Can't overwrite savegame"), but I'd | Torbjörn Andersson |
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse... | Max Horn |
2008-08-15 | Fixes for Sword1 engine loading from launcher | Christopher Page |
2008-07-13 | SWORD1 works with the new GMM implementation | Christopher Page |