Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-07-08 | SWORD1: Add thumbnail when saving from game panel | Thierry Crozat | |
This fixes bug #9908 SWORD1: Picture previews black when saving in game | |||
2014-02-18 | SWORD1: Make GPL headers consistent in themselves. | Johannes Schickel | |
2011-09-07 | SWORD1: Made code conform a bit better to our formatting guidelines. | Johannes Schickel | |
Most is automatically converted via astyle + some manual fixes, hopefully I did not miss anything astyle messed up... | |||
2011-08-07 | JANITORIAL: Remove trailing empty lines. | Christoph Mallon | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Format forward declarations to follow convention | Ori Avtalion | |
2011-04-12 | COMMON: Replace MKID_BE by MKTAG | Max Horn | |
MKID_BE relied on unspecified behavior of the C++ compiler, and as such was always a bit unsafe. The new MKTAG macro is slightly less elegant, but does no longer depend on the behavior of the compiler. Inspired by FFmpeg, which has an almost identical macro. | |||
2010-03-18 | COMMON: Move typedef StringList from str.h to new header str-array.h | Max Horn | |
This removes the dependency on array.h from str.h. Also, begun migration from the confusing type name "StringList" to the more appropriate StringArray. svn-id: r48282 | |||
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn | |
svn-id: r45616 | |||
2009-07-03 | Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings | Max Horn | |
svn-id: r42054 | |||
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel | |
svn-id: r40867 | |||
2009-03-04 | sword1: removed custom checks for thumbnails, using graphics/thumbnail.h ↵ | Fabio Battaglia | |
functions instead svn-id: r39130 | |||
2009-03-04 | sword1: enable thumbnails when saving through GMM | Fabio Battaglia | |
svn-id: r39121 | |||
2009-03-02 | Add playtime feature support to sword1 | Fabio Battaglia | |
svn-id: r39083 | |||
2008-11-18 | Applied a slightly modified version of my patch #2307224 - "BS1: Save/load ↵ | Filippos Karapetis | |
overhaul" svn-id: r35111 | |||
2008-08-15 | Fixes for Sword1 engine loading from launcher | Christopher Page | |
svn-id: r33915 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30238 | |||
2007-11-28 | Update mouse coordinates onn *all* mouse events, i.e. also after click events | Max Horn | |
svn-id: r29657 | |||
2007-06-22 | Made BS1 track the full KeyState upon KEYDOWN events (this makes it possible ↵ | Max Horn | |
to remove to workaround for Mac keyboards) svn-id: r27627 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-03-17 | Applied my re-revised patch #1487149 ("Simplified keyboard repeat"), with | Torbjörn Andersson | |
Fingolfin's blessings. Keyboard repeat is now handled by the event manager, rather than by individual engines. Since this can cause problems with some engines (see the AGI engine), the extra "key down" events are marked as "synthetic", so that they can be ignored if necessary. svn-id: r26170 | |||
2007-02-20 | Last batch of header consistency fixes. At least for the game engines. | Torbjörn Andersson | |
svn-id: r25751 | |||
2006-04-18 | Added support for the --save-slot option for Broken Sword 1. (Feature request | Torbjörn Andersson | |
#1460977.) svn-id: r22009 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |