index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
sword1
/
sword1.cpp
Age
Commit message (
Expand
)
Author
2008-02-02
New MetaEngine class (work in progress to replace the current Engine plugin A...
Max Horn
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2008-01-01
Patch #1733017: "SWORD1: Possible patch for bug #1730183"
Eugene Sandulenko
2007-11-28
Update mouse coordinates onn *all* mouse events, i.e. also after click events
Max Horn
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-07-08
Merged the FSNode branch with trunk r27681:27969
David Corrales
2007-06-26
Fix FLAC support for speech in Broken Sword 1.
Travis Howell
2007-06-23
Merged the FSNode branch with trunk r27031:27680
David Corrales
2007-06-22
BS1: Make use of Common::KeySate::reset()
Max Horn
2007-06-22
Converted rest of BS1 to use Common::KeyState (removing two more hacks)
Max Horn
2007-06-22
Use KEYCODE constants.
Torbjörn Andersson
2007-06-05
Renamed methods in the FilesystemNode class to match the AbstractFSNode imple...
David Corrales
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-04-01
added the instance of EventManager returned by OSystem::getEventManager as a ...
Gregory Montoir
2007-03-17
Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst...
Max Horn
2007-03-17
Force all code to use EventManager::pollEvent instead of OSystem::pollEvent
Max Horn
2007-01-20
First phase of detection-related plugins interface improvements. Now plugins
Eugene Sandulenko
2006-12-15
GF_DEMO is only required by the PC version of Broken Sword 1 demo
Travis Howell
2006-12-14
Add proper detection of BS1 Mac demo. Game crashes at attempt to play speech.
Eugene Sandulenko
2006-11-12
Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemo
Eugene Sandulenko
2006-09-16
Reduce code duplication
Max Horn
2006-07-31
* Added copyright string to all engine plugins
Max Horn
2006-07-22
Using FilesystemNode::name instead of FilesystemNode::displayName in the swor...
Johannes Schickel
2006-06-24
Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
Max Horn
2006-06-20
Cleanup.
Torbjörn Andersson
2006-05-03
Changed FilesystemNode::listDir to return a bool indicating its success (or f...
Max Horn
2006-05-03
Use FilesystemNode, never AbstractFilesystemNode (which is for internal use o...
Max Horn
2006-04-29
* Changed the createEngine() factory function of our plugins to return an err...
Max Horn
2006-04-21
Fixed silly bug in --save-slot handling: Don't try to restore a savegame unless
Torbjörn Andersson
2006-04-18
Added support for the --save-slot option for Broken Sword 1. (Feature request
Torbjörn Andersson
2006-04-18
Call updateScreen() from delay functions for smoother mouse cursor movement.
Torbjörn Andersson
2006-04-15
- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...
Max Horn
2006-04-15
Removed GameDetector::_gameid in favor of using a config manager entry
Max Horn
2006-04-08
Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailin...
Max Horn
2006-03-09
- Renamed GameSettings to PlainGameDescriptor
Max Horn
2006-03-02
Fix for bug #1438822 (Targets are case sensitive)
Max Horn
2006-02-18
- Merged GameDetector::detectGame() into GameDetector::detectMain()
Max Horn
2006-02-18
- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
Max Horn
2006-02-18
- Removed the 'features' field from GameSettings
Max Horn
2006-02-17
Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn
[prev]