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path: root/engines/sword1/sword1.cpp
AgeCommit message (Expand)Author
2006-09-16Reduce code duplicationMax Horn
2006-07-31* Added copyright string to all engine pluginsMax Horn
2006-07-22Using FilesystemNode::name instead of FilesystemNode::displayName in the swor...Johannes Schickel
2006-06-24Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cppMax Horn
2006-06-20Cleanup.Torbjörn Andersson
2006-05-03Changed FilesystemNode::listDir to return a bool indicating its success (or f...Max Horn
2006-05-03Use FilesystemNode, never AbstractFilesystemNode (which is for internal use o...Max Horn
2006-04-29* Changed the createEngine() factory function of our plugins to return an err...Max Horn
2006-04-21Fixed silly bug in --save-slot handling: Don't try to restore a savegame unlessTorbjörn Andersson
2006-04-18Added support for the --save-slot option for Broken Sword 1. (Feature requestTorbjörn Andersson
2006-04-18Call updateScreen() from delay functions for smoother mouse cursor movement.Torbjörn Andersson
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...Max Horn
2006-04-15Removed GameDetector::_gameid in favor of using a config manager entryMax Horn
2006-04-08Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailin...Max Horn
2006-03-09- Renamed GameSettings to PlainGameDescriptorMax Horn
2006-03-02Fix for bug #1438822 (Targets are case sensitive)Max Horn
2006-02-18- Merged GameDetector::detectGame() into GameDetector::detectMain()Max Horn
2006-02-18- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistencyMax Horn
2006-02-18- Removed the 'features' field from GameSettingsMax Horn
2006-02-17Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini...Max Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn