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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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sword1
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sword1.cpp
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Author
2006-05-03
Changed FilesystemNode::listDir to return a bool indicating its success (or f...
Max Horn
2006-05-03
Use FilesystemNode, never AbstractFilesystemNode (which is for internal use o...
Max Horn
2006-04-29
* Changed the createEngine() factory function of our plugins to return an err...
Max Horn
2006-04-21
Fixed silly bug in --save-slot handling: Don't try to restore a savegame unless
Torbjörn Andersson
2006-04-18
Added support for the --save-slot option for Broken Sword 1. (Feature request
Torbjörn Andersson
2006-04-18
Call updateScreen() from delay functions for smoother mouse cursor movement.
Torbjörn Andersson
2006-04-15
- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...
Max Horn
2006-04-15
Removed GameDetector::_gameid in favor of using a config manager entry
Max Horn
2006-04-08
Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailin...
Max Horn
2006-03-09
- Renamed GameSettings to PlainGameDescriptor
Max Horn
2006-03-02
Fix for bug #1438822 (Targets are case sensitive)
Max Horn
2006-02-18
- Merged GameDetector::detectGame() into GameDetector::detectMain()
Max Horn
2006-02-18
- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
Max Horn
2006-02-18
- Removed the 'features' field from GameSettings
Max Horn
2006-02-17
Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn