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path: root/engines/sword1/sword1.cpp
AgeCommit message (Expand)Author
2008-02-02New MetaEngine class (work in progress to replace the current Engine plugin A...Max Horn
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2008-01-01Patch #1733017: "SWORD1: Possible patch for bug #1730183"Eugene Sandulenko
2007-11-28Update mouse coordinates onn *all* mouse events, i.e. also after click eventsMax Horn
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-07-08Merged the FSNode branch with trunk r27681:27969David Corrales
2007-06-26Fix FLAC support for speech in Broken Sword 1.Travis Howell
2007-06-23Merged the FSNode branch with trunk r27031:27680David Corrales
2007-06-22BS1: Make use of Common::KeySate::reset()Max Horn
2007-06-22Converted rest of BS1 to use Common::KeyState (removing two more hacks)Max Horn
2007-06-22Use KEYCODE constants.Torbjörn Andersson
2007-06-05Renamed methods in the FilesystemNode class to match the AbstractFSNode imple...David Corrales
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-01added the instance of EventManager returned by OSystem::getEventManager as a ...Gregory Montoir
2007-03-17Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst...Max Horn
2007-03-17Force all code to use EventManager::pollEvent instead of OSystem::pollEventMax Horn
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
2006-12-15GF_DEMO is only required by the PC version of Broken Sword 1 demoTravis Howell
2006-12-14Add proper detection of BS1 Mac demo. Game crashes at attempt to play speech.Eugene Sandulenko
2006-11-12Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemoEugene Sandulenko
2006-09-16Reduce code duplicationMax Horn
2006-07-31* Added copyright string to all engine pluginsMax Horn
2006-07-22Using FilesystemNode::name instead of FilesystemNode::displayName in the swor...Johannes Schickel
2006-06-24Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cppMax Horn
2006-06-20Cleanup.Torbjörn Andersson
2006-05-03Changed FilesystemNode::listDir to return a bool indicating its success (or f...Max Horn
2006-05-03Use FilesystemNode, never AbstractFilesystemNode (which is for internal use o...Max Horn
2006-04-29* Changed the createEngine() factory function of our plugins to return an err...Max Horn
2006-04-21Fixed silly bug in --save-slot handling: Don't try to restore a savegame unlessTorbjörn Andersson
2006-04-18Added support for the --save-slot option for Broken Sword 1. (Feature requestTorbjörn Andersson
2006-04-18Call updateScreen() from delay functions for smoother mouse cursor movement.Torbjörn Andersson
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...Max Horn
2006-04-15Removed GameDetector::_gameid in favor of using a config manager entryMax Horn
2006-04-08Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailin...Max Horn
2006-03-09- Renamed GameSettings to PlainGameDescriptorMax Horn
2006-03-02Fix for bug #1438822 (Targets are case sensitive)Max Horn
2006-02-18- Merged GameDetector::detectGame() into GameDetector::detectMain()Max Horn
2006-02-18- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistencyMax Horn
2006-02-18- Removed the 'features' field from GameSettingsMax Horn
2006-02-17Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini...Max Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn