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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword1.h
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Author
2009-11-02
Changed foo(void) to foo() in almost all non-backend source files
Max Horn
2009-06-08
sword1: add Broken Sword PSX demo support
Fabio Battaglia
2009-05-24
Strip trailing whitespaces in the whole code base.
Johannes Schickel
2009-03-03
Enabled and hopefully fixed GMM saving/loading for sword1
Fabio Battaglia
2009-03-02
Add playtime feature support to sword1
Fabio Battaglia
2009-03-01
Merged Engine::go() and ::init() into a new run() method (currently implement...
Max Horn
2009-02-28
Patch #2638336: Broken Sword PSX Support
Eugene Sandulenko
2009-02-15
Applied my patch for the BS1/2 video player
Filippos Karapetis
2008-11-18
Applied a slightly modified version of my patch #2307224 - "BS1: Save/load ov...
Filippos Karapetis
2008-11-06
Switched various Engine APIs to use Common::Error
Max Horn
2008-11-04
Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat...
Max Horn
2008-07-17
SWORD1 Sound settings work with the GMM
Christopher Page
2008-07-13
SWORD1 works with the new GMM implementation
Christopher Page
2007-11-28
Update mouse coordinates onn *all* mouse events, i.e. also after click events
Max Horn
2007-06-22
Converted rest of BS1 to use Common::KeyState (removing two more hacks)
Max Horn
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-02-20
Last batch of header consistency fixes. At least for the game engines.
Torbjörn Andersson
2006-11-12
Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemo
Eugene Sandulenko
2006-09-23
Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...
Max Horn
2006-09-16
Reduce code duplication
Max Horn
2006-04-15
- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn