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AgeCommit message (Expand)Author
2010-10-15SWORD1: Fixed bug #3087855 - "SWORD1: Code analysis warnings"Filippos Karapetis
2010-10-15ENGINES: Enhance namespace comments a bitMax Horn
2010-10-12JANITORIAL: Cleanup (mostly whitespace)Torbjörn Andersson
2010-09-20SWORD1: Fix bug #3032772: SWORD1: Mute setting does not workEugene Sandulenko
2010-09-18JANITORIAL: Removed most punctuation at end of warning() and error()Torbjörn Andersson
2010-08-02GRAPHICS: Renamed skipThumbnailHeader to skipThumbnail.Johannes Schickel
2010-07-17Remove PalmOS portMax Horn
2010-06-15Modify makeAIFFStream to match the other sound decoder factoriesMax Horn
2010-05-23Another video player regression: When the palette changes, look up theTorbjörn Andersson
2010-05-23Keep the Broken Sword cutscene players from using up all available CPU.Torbjörn Andersson
2010-05-18Committing the rest of the VideoDecoder Rewrite from patch #2963496.Matthew Hoops
2010-05-17Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of th...Matthew Hoops
2010-05-04Reduce indirect header dependencies furtherMax Horn
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
2010-05-04Get rid of Engine::_gameDataDir.Max Horn
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
2010-03-18COMMON: Get rid of Common::StringListMax Horn
2010-03-18COMMON: Move typedef StringList from str.h to new header str-array.hMax Horn
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
2010-02-03Yet more Flac -> FLAC changes for consistency.Johannes Schickel
2010-02-03- Rename FlacStream to FLACStream.Johannes Schickel
2010-01-30Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream.Johannes Schickel
2010-01-28Hide VagStream implementation, only expose it via a factory methodMax Horn
2010-01-26Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/dec...Max Horn
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-23Reorder params to Audio::makeRawMemoryStreamMax Horn
2010-01-19Started to get rid of Audio::FLAG_LOOPMax Horn
2010-01-19Move raw audio flags from sound/mixer.h to sound/raw.hMax Horn
2010-01-19sword1: removed a leftover semicolonFabio Battaglia
2010-01-19SWORD1: Fix memory leak in PSX audio code (seems to have been there for quite...Max Horn
2010-01-19Convert more engines from Mixer::playRaw to Mixer::playInputStreamMax Horn
2010-01-19Remove loop start/end params from Mixer::playRaw; convert some code from Mixe...Max Horn
2010-01-19SWORD1: Fix (?) sfx loopingMax Horn
2010-01-19Get rid of Mixer::FLAG_AUTOFREE.Max Horn
2010-01-16Switch most AudioStream factories to use DisposeAfterUse::FlagMax Horn
2010-01-09Add Mixer::getElapsedTime() method returning a Timestamp, thus offering a hig...Max Horn
2010-01-08Switch Mixer::playInputStream to use DisposeAfterUse::FlagMax Horn
2010-01-08Fix sound effects in Sword1 PSX, regression from r47132.Johannes Schickel
2010-01-08This should fix bug #2928411, "SWORD1: Macintosh Demo crashes after Intro".Torbjörn Andersson
2010-01-08Remove custom AiffAudioStream and replace it by the use of makeLoopingAudioSt...Johannes Schickel
2010-01-07Remove the deprecated FLAC, Vorbis and MP3 factories.Johannes Schickel
2010-01-07Make VagStream a RewindableAudioStream.Johannes Schickel
2010-01-07Make makeWAVStream return a RewindableAudioStream.Johannes Schickel
2010-01-07The default keycolor for mouse pointers used to be 255.Marcus Comstedt
2010-01-06- Move openStreamFile from AudioStream to SeekableAudioStream.Johannes Schickel
2010-01-03Change BS 1 & 2 to I & II (see discussion on -devel)Max Horn
2010-01-03Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is nullTorbjörn Andersson
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly wi...Max Horn
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-10-20Fixed regression introduced when adding support for looping background sounds.Torbjörn Andersson