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path: root/engines/sword1
AgeCommit message (Expand)Author
2016-04-14JANITORIAL: Reduce GUI header dependenciesOri Avtalion
2016-03-08ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines.Johannes Schickel
2016-03-05CONFIGURE: Introduced new engine dependency: highresEugene Sandulenko
2016-02-25SWORD1: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-15JANITORIAL: Typos detected with lintian & grepAlexandre Detiste
2016-01-26SWORD1: Only request actual save slots in listSaves.Johannes Schickel
2014-10-28SWORD1: Remove trailing whitespaceFilippos Karapetis
2014-10-04SWORD1: Update list of files that contain translatable stringsThierry Crozat
2014-09-13SWORD1: Add missing update of screen parameters when loading game from GMMThierry Crozat
2014-09-10SWORD1: Avoid possible division by zero in speech endianness heuristicThierry Crozat
2014-09-08I18N: Really fix speech endianness heuristic on big endian systemThierry Crozat
2014-09-08SWORD1: Fix speech endianness heuristic on big endian systemsThierry Crozat
2014-09-07SWORD1: Add debugger command to set mac speech endiannessThierry Crozat
2014-09-07SWORD1: Fix typo in commentThierry Crozat
2014-09-07SWORD1: Silence some GCC warnings.unknown
2014-09-05SWORD1: Improve speech endianess detection in mac versionThierry Crozat
2014-09-05SWORD1: Fix heuristic to determine the endianess of the speech in mac versionThierry Crozat
2014-08-22SWORD1: Change "no DXA support" message.Ben Castricum
2014-07-05SWORD1: Tweak MPEG-2 cutscenes error messageThierry Crozat
2014-02-19SWORD1: Some British to American EnglishStrangerke
2014-02-18SWORD1: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-16SWORD1: Janitorial - Remove trailing spacesStrangerke
2013-11-24BUILD: Remove need for engine.mk in each engine directory.D G Turner
2013-11-24BUILD: Remove need for engine-plugin.h in engines.D G Turner
2013-11-24BUILD: Split engines/plugins_table header down to a file per engine.D G Turner
2013-11-24BUILD: Split engines.mk down to a single file per engine.D G Turner
2013-11-24BUILD: Split configure.engines down to a single file per engine.D G Turner
2013-11-20Revert "SWORD1: Let the XA audio use its own looping"Matthew Hoops
2013-10-30SWORD1: Fix unitialized variables. CID 1002991Eugene Sandulenko
2013-10-30SWORD1: Fix unitialized variables. CID 1002989Eugene Sandulenko
2013-08-12I18N: Move specification of engine specific files to enginedir/POTFILES.Johannes Schickel
2013-08-03SWORD1: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SWORD1: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2013-06-20SWORD1: Add back MPEG-2 video supportMatthew Hoops
2013-05-14SWORD1: Removed unused class variableThierry Crozat
2013-05-14SWORD1: Initialize class variables in constructorThierry Crozat
2013-04-24SWORD1: Error our in case the resource handle is not found in lockScriptThierry Crozat
2013-04-24SWORD1: Avoid possible dereferencing of a null pointerThierry Crozat
2013-04-22SWORD1: Remove dead codeWillem Jan Palenstijn
2013-04-18ENGINES: Silence clang warning about unused private member _vmMax Horn
2012-11-07SWORD1: Fix bug #3049346 - "BS1: Detects games in wrong places"Filippos Karapetis
2012-10-06SWORD1: Enable American ("Circle of Blood") panelTorbjörn Andersson
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
2012-08-26Merge pull request #268 from clone2727/video-rewriteMatthew Hoops
2012-08-16VIDEO: Merge AdvancedVideoDecoder into VideoDecoderMatthew Hoops
2012-08-16VIDEO: Remove setSystemPalette()Matthew Hoops
2012-07-25SWORD1: Fix delete[] formatting.Johannes Schickel
2012-07-24VIDEO: Convert DXADecoder to the AdvancedVideoDecoder APIMatthew Hoops
2012-07-23VIDEO: Rewrite SmackerDecoder to use the new APIMatthew Hoops
2012-07-21VIDEO: Move PSXStreamDecoder to the new VideoDecoder APIMatthew Hoops