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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword2
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mouse.cpp
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Author
2011-02-15
SWORD2: Adapt to setPalette/grabPalette RGBA->RGB change.
Johannes Schickel
2010-11-23
SWORD2: Reduce dependencies on common/memstream.h
Max Horn
2010-10-12
JANITORIAL: Cleanup (mostly whitespace)
Torbjörn Andersson
2009-05-31
The error() and warning() functions add ! and newline automatically. (I didn't
Torbjörn Andersson
2009-05-24
Strip trailing whitespaces in the whole code base.
Johannes Schickel
2009-04-07
Sword2: PSX version support, and GMM loading/saving
Fabio Battaglia
2008-05-23
Initial implementation of pauseEngineIntern(). There are issues, though, since
Torbjörn Andersson
2008-01-28
Fixed the spaces before tabs.
Jordi Vilalta Prat
2007-12-15
Fixed typo in comment.
Torbjörn Andersson
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-05-31
Re-added Revolution Software copyright to BS2 engine
Max Horn
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-03-18
Let the event manager keep track of the mouse position.
Torbjörn Andersson
2007-01-26
Added separate function for playing cutscene lead-in/out sounds, and made sure
Torbjörn Andersson
2006-07-08
Cleanup
Torbjörn Andersson
2006-05-25
Set and show/hide mouse cursors through a "cursor manager" (analogous to the
Torbjörn Andersson
2006-05-10
Removed hack that was used to limit the mouse cursor to (at most) 80x80 pixels.
Torbjörn Andersson
2006-02-17
Removed includes from sword2.h so that (hopefully) there will eventually be
Torbjörn Andersson
2006-02-12
Merged _mouse.cpp and mouse.cpp into mouse.cpp
Torbjörn Andersson
2006-02-12
Renamed files for consistency with other engines:
Torbjörn Andersson
2006-02-11
Moved engines to the new engines/ directory
Max Horn