Age | Commit message (Expand) | Author |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion |
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn |
2010-11-19 | COMMON: Split common/stream.h into several headers | Max Horn |
2010-11-01 | SWORD2: Cleanup pause handling | Torbjörn Andersson |
2010-05-15 | Rewrote playMovieSound() to keep it from hogging memory in the resource | Torbjörn Andersson |
2010-04-12 | AUDIO: Rename Mixer::playInputStream to playStream | Max Horn |
2010-04-01 | Added an "fxq" debugger command to print the FX queue. I guess it might help in | Torbjörn Andersson |
2010-01-28 | Hide VagStream implementation, only expose it via a factory method | Max Horn |
2010-01-26 | Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/dec... | Max Horn |
2010-01-16 | Switch most AudioStream factories to use DisposeAfterUse::Flag | Max Horn |
2010-01-08 | Switch Mixer::playInputStream to use DisposeAfterUse::Flag | Max Horn |
2010-01-08 | Since AudioStream looping is no longer handled by the Mixer, drop Mixer::play... | Johannes Schickel |
2010-01-07 | Cleanup. | Johannes Schickel |
2010-01-07 | Make VagStream a RewindableAudioStream. | Johannes Schickel |
2010-01-07 | Make makeWAVStream return a RewindableAudioStream. | Johannes Schickel |
2009-10-14 | SWORD2: Switch from loadWAVFromStream to makeWAVStream. | Max Horn |
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel |
2009-04-18 | sword2: add support for BS2 PSX demo | Fabio Battaglia |
2009-04-07 | Sword2: PSX version support, and GMM loading/saving | Fabio Battaglia |
2009-02-21 | Rewrote the cutscene player to be more like the one in Broken Sword 1. This f... | Torbjörn Andersson |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-05-31 | Re-added Revolution Software copyright to BS2 engine | Max Horn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-02-20 | Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by me | Max Horn |
2007-02-03 | * Reimplemented Mixer::pauseAll to simply invoke pause on all channels | Max Horn |
2007-01-26 | Added separate function for playing cutscene lead-in/out sounds, and made sure | Torbjörn Andersson |
2007-01-03 | Use FRAMES_PER_SECOND, not getFramesPerSecond(), to calculate the number of | Torbjörn Andersson |
2007-01-03 | Added experimental "fast mode" for Broken Sword 2. (Use Ctrl-f to toggle.) | Torbjörn Andersson |
2006-07-08 | Cleanup | Torbjörn Andersson |
2006-04-29 | Moved the AudioCDManager as well as class AudioStream and its (standard) subc... | Max Horn |
2006-03-19 | Revert FLAG_AUTOFREE changes to loadWAVFromStreammakeWAVStream | Travis Howell |
2006-02-17 | Removed includes from sword2.h so that (hopefully) there will eventually be | Torbjörn Andersson |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |