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path: root/engines/sword2/sound.h
AgeCommit message (Expand)Author
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2010-11-01SWORD2: Cleanup pause handlingTorbjörn Andersson
2010-04-01Added an "fxq" debugger command to print the FX queue. I guess it might help inTorbjörn Andersson
2010-02-03Yet more Flac -> FLAC changes for consistency.Johannes Schickel
2009-04-07Sword2: PSX version support, and GMM loading/savingFabio Battaglia
2009-02-21Rewrote the cutscene player to be more like the one in Broken Sword 1. This f...Torbjörn Andersson
2008-09-13Big patch changing the signature of various Stream methods (some ports may ne...Max Horn
2008-07-18Don't crash if you try to use music file #2 as music file #1. When the musicTorbjörn Andersson
2007-05-31Re-added Revolution Software copyright to BS2 engineMax Horn
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-02-20Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by meMax Horn
2007-02-08Instead of pre-rendering all subtitles and pre-loading all sounds for a movieTorbjörn Andersson
2007-01-26Added separate function for playing cutscene lead-in/out sounds, and made sureTorbjörn Andersson
2006-04-29Moved the AudioCDManager as well as class AudioStream and its (standard) subc...Max Horn
2006-02-12Standardized the preprocessor constants used to prevent double inclusion ofTorbjörn Andersson
2006-02-11Moved engines to the new engines/ directoryMax Horn