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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword2
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sound.h
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Author
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2010-11-01
SWORD2: Cleanup pause handling
Torbjörn Andersson
2010-04-01
Added an "fxq" debugger command to print the FX queue. I guess it might help in
Torbjörn Andersson
2010-02-03
Yet more Flac -> FLAC changes for consistency.
Johannes Schickel
2009-04-07
Sword2: PSX version support, and GMM loading/saving
Fabio Battaglia
2009-02-21
Rewrote the cutscene player to be more like the one in Broken Sword 1. This f...
Torbjörn Andersson
2008-09-13
Big patch changing the signature of various Stream methods (some ports may ne...
Max Horn
2008-07-18
Don't crash if you try to use music file #2 as music file #1. When the music
Torbjörn Andersson
2007-05-31
Re-added Revolution Software copyright to BS2 engine
Max Horn
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-02-20
Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by me
Max Horn
2007-02-08
Instead of pre-rendering all subtitles and pre-loading all sounds for a movie
Torbjörn Andersson
2007-01-26
Added separate function for playing cutscene lead-in/out sounds, and made sure
Torbjörn Andersson
2006-04-29
Moved the AudioCDManager as well as class AudioStream and its (standard) subc...
Max Horn
2006-02-12
Standardized the preprocessor constants used to prevent double inclusion of
Torbjörn Andersson
2006-02-11
Moved engines to the new engines/ directory
Max Horn