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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword2
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sword2.h
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Author
2008-07-13
SWORD2 works with the new GMM implementation
Christopher Page
2008-06-26
Sword2 now uses the new _quit flag
Christopher Page
2008-05-29
Rewrote dimPalette() so that the dimming is now a "filter" between the Screen
Torbjörn Andersson
2008-05-23
Initial implementation of pauseEngineIntern(). There are issues, though, since
Torbjörn Andersson
2007-06-22
Slightly updated key handling in BS2, Kyra, and Touche
Max Horn
2007-05-31
Re-added Revolution Software copyright to BS2 engine
Max Horn
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-03-18
Let the event manager keep track of the mouse position.
Torbjörn Andersson
2007-03-17
Applied my re-revised patch #1487149 ("Simplified keyboard repeat"), with
Torbjörn Andersson
2007-01-03
Use FRAMES_PER_SECOND, not getFramesPerSecond(), to calculate the number of
Torbjörn Andersson
2007-01-03
Added experimental "fast mode" for Broken Sword 2. (Use Ctrl-f to toggle.)
Torbjörn Andersson
2006-11-07
Fixed regression caused by recent debug console cleanup. The key stroke that
Torbjörn Andersson
2006-09-23
Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...
Max Horn
2006-09-16
* Added virtual Engine::getDebugger() method
Max Horn
2006-07-22
Cleanup.
Torbjörn Andersson
2006-04-15
- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...
Max Horn
2006-02-17
Removed includes from sword2.h so that (hopefully) there will eventually be
Torbjörn Andersson
2006-02-12
Standardized the preprocessor constants used to prevent double inclusion of
Torbjörn Andersson
2006-02-12
Renamed files for consistency with other engines:
Torbjörn Andersson
2006-02-11
Moved engines to the new engines/ directory
Max Horn