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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword25
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detection.cpp
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2016-06-08
SWORD25: Use # as savefile matching pattern
Eugene Sandulenko
2016-03-09
Merge pull request #699 from criezy/sword25-en-speech
Eugene Sandulenko
2016-03-09
SWORD25: Add engine option to use English speech instead of German
Thierry Crozat
2016-03-08
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
Johannes Schickel
2014-02-18
SWORD25: Make GPL headers consistent in themselves.
Johannes Schickel
2011-10-23
AD: Switched rest of the engines to new GUIO
Eugene Sandulenko
2011-08-07
JANITORIAL: Remove trailing empty lines.
Christoph Mallon
2011-06-14
DETECTOR: Merge ADParams into AdvancedMetaEngine
Max Horn
2011-06-10
SWORD25: Switch to alternate AdvancedMetaEngine, avoid ADParams
Max Horn
2011-06-10
ENGINES: Change incorrect use of 'target' to 'gameid'
Max Horn
2011-05-23
SWORD25: Moved detection entries into detection_tables.h
Paul Gilbert
2011-05-23
SWORD25: Added detection entries for other languages
Paul Gilbert
2011-05-22
ENGINES: Further unify engine names
Thierry Crozat
2011-05-16
ENGINES: Unify engine names
Thierry Crozat
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2010-10-28
SWORD25: Standardised savegame filenames, start on advanced engine features
Paul Gilbert
2010-10-25
SWORD25: 'Implement' RTL support & add TODOs about missing feature support
Max Horn
2010-10-15
Add doxygen comment for namespaces of several engines.
Max Horn
2010-10-12
SWORD25: Added possibility to run from extracted game.
Eugene Sandulenko
2010-10-12
SWORD25: Better detection entry.
Eugene Sandulenko
2010-10-12
SWORD25: Update GUIO
Eugene Sandulenko
2010-10-12
SWORD25: Update detection to modern state
Eugene Sandulenko
2010-10-12
SWORD25: Converted kernel/kernel.cpp to compile under ScummVM
Paul Gilbert