Age | Commit message (Expand) | Author |
2015-11-13 | SWORD25: Fix comment translation | Willem Jan Palenstijn |
2015-11-13 | SWORD25: Fixing typo of typo. This time for real | Eugene Sandulenko |
2015-11-13 | SWORD25: Fix typo | Eugene Sandulenko |
2015-11-13 | SWORD25: Translate comments | Eugene Sandulenko |
2014-06-15 | SWORD25: Switch to common TransparentSurface | Eugene Sandulenko |
2014-02-18 | SWORD25: Make GPL headers consistent in themselves. | Johannes Schickel |
2013-04-17 | SWORD25: Optimize graphics drawing code | johndoe123 |
2013-01-09 | SWORD25: Silence C++11 narrowing warnings. | Johannes Schickel |
2012-06-16 | SWORD25: Get rid of casts on OSystem::copyRectToScreen calls. | Johannes Schickel |
2011-06-29 | SWORD25: removed useless warning in setVsync() | Eugene Sandulenko |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-05-05 | SWORD25: Fixed the thumbnail creation code, and removed a hack | md5 |
2011-05-05 | SWORD25: Initial code for showing savegame thumbnails | md5 |
2011-05-05 | SWORD25: Remove unused code | md5 |
2011-04-17 | SWORD25: Prefer Surface::create taking a PixelFormat over the one taking a by... | Johannes Schickel |
2011-04-14 | SWORD25: Fix rendering on big-endian. | Alyssa Milburn |
2011-01-30 | SWORD25: Some translations, and a bugfix. Disabled a hack. | Filippos Karapetis |
2011-01-28 | SWORD25: Removed a lot of debug/unimplemented/unused functions | Filippos Karapetis |
2011-01-28 | SWORD25: Removed some more unused/unimplemented debug code | Filippos Karapetis |
2011-01-24 | SWORD25: Documented a FIXME | Filippos Karapetis |
2011-01-23 | SWORD25: Replaced BS_ASSERT() with assert() | Filippos Karapetis |
2011-01-23 | SWORD25: Removed the custom log class and replaced it with warning/error/debu... | Filippos Karapetis |
2010-11-03 | SWORD25: cleanup | Max Horn |
2010-10-25 | SWORD25: Disable script triggered screenshots | Max Horn |
2010-10-25 | SWORD25: Get rid of most of the 'kernel service/superclass' code | Max Horn |
2010-10-23 | SWORD25: Get rid of global SharedPtr instances | Max Horn |
2010-10-19 | SWORD25: Enforced code formatting rules in rest of the engine | Eugene Sandulenko |
2010-10-19 | SWORD25: Enforce code naming conventions in gfx/* | Eugene Sandulenko |
2010-10-19 | SWORD25: Fix engine exit when running without theoradec | Eugene Sandulenko |
2010-10-19 | SWORD25: Enforce code naming conventions in gfx/graphicengine* | Eugene Sandulenko |
2010-10-19 | SWORD25: Properly implement GraphicEngine::fill() | Eugene Sandulenko |
2010-10-18 | SWORD25: Renamed Lua .c files to .cpp and make it compilable | Eugene Sandulenko |
2010-10-15 | SWORD25: Adapted a few things to our code formatting conventions; translated ... | Max Horn |
2010-10-15 | SWORD25: Fix a few global constructor warnings | Max Horn |
2010-10-13 | SWORD25: Stop using class names as variable names | Filippos Karapetis |
2010-10-13 | SWORD25: Get rid of Kernel::GetMicroTicks() | Max Horn |
2010-10-13 | SWORD25: Enforced code naming conventions in sfx/ and reservice.h | Eugene Sandulenko |
2010-10-13 | SWORD25: Enforse code naming conventions in PackageManager and Sword25Engine | Eugene Sandulenko |
2010-10-12 | SWORD25: Further savegame work, including savegame screenshots | Paul Gilbert |
2010-10-12 | SWORD25: Rename GLImage to RenderedImage | Eugene Sandulenko |
2010-10-12 | SWORD25: Adjust the paths accordingly | Eugene Sandulenko |
2010-10-12 | SWORD25: Got rid of OpenGLGfx class | Eugene Sandulenko |
2010-10-12 | SWORD25: Comply to the code conventions for several classes | Eugene Sandulenko |
2010-10-12 | SWORD25: unsigned int -> uint | Eugene Sandulenko |
2010-10-12 | SWORD25: Removed now redundant 'using namespace std' lines | Paul Gilbert |
2010-10-12 | SWORD25: Removed last traces of STL | Eugene Sandulenko |
2010-10-12 | SWORD25: removed BS_ prefix from rest of the classes. | Eugene Sandulenko |
2010-10-12 | SWORD25: Mass-eliminating of BS_ prefix in fmv/ and gfx/ | Eugene Sandulenko |
2010-10-12 | SWORD25: Fix initialization. | Eugene Sandulenko |