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path: root/engines/sword25/gfx/image
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2010-10-24SWORD25: Simplify & optimize PNG reading codeMax Horn
The interlaced part is untested since I do not know any place in the game where interlaced data is used. svn-id: r53757
2010-10-24SWORD25: Get rid of colorFormat parameter in PNGLoader APIMax Horn
Only CF_ARGB32 was supported anyway. svn-id: r53756
2010-10-24SWORD25: Merge classes PNGLoader, ImageLoader and ImageLoaderManagerMax Horn
This looses some flexibility when it comes to supporting other image formats. But since the game does not use other image formats, this seems rather irrelevant, compared to how much simpler the code now is. svn-id: r53755
2010-10-24SWORD25: Merge B25SLoader into PNGLoaderMax Horn
svn-id: r53754
2010-10-24SWORD25: Add ImageLoaderManager, get rid of last globally constructed objectMax Horn
This also gets rid of an evil use of atexit. svn-id: r53753
2010-10-20SWORD25: Added description field to savegamesPaul Gilbert
This stores the date and time of when the game was saved, since ScummVM doesn't support getting a file's age like the original engine did. svn-id: r53638
2010-10-19SWORD25: Enforced code formatting rules in rest of the engineEugene Sandulenko
svn-id: r53626
2010-10-19SWORD25: Enforce code naming conventions in gfx/image/imageloader*Eugene Sandulenko
svn-id: r53623
2010-10-19SWORD25: Enforce code naming conventions in gfx/graphicengine*Eugene Sandulenko
svn-id: r53621
2010-10-19SWORD25: Fix for Valgrind identified memory leakPaul Gilbert
svn-id: r53611
2010-10-18SWORD25: Fix for Valgrind identified errorsPaul Gilbert
svn-id: r53563
2010-10-15SWORD25: Do not use Kernel::GetService directly anymoreMax Horn
svn-id: r53477
2010-10-13SWORD25: Get rid of (deprecated) access to libpng io_ptrMax Horn
Unfortunately I cannot test this, so watch our for regressions. svn-id: r53451
2010-10-13SWORD25: Fix empty loop body & conversion warningsMax Horn
svn-id: r53450
2010-10-13SWORD25: Semi-colon cleanup.Johannes Schickel
svn-id: r53446
2010-10-13SWORD25: Silenced MSVC false positive about a potentially uninitialized variableFilippos Karapetis
svn-id: r53412
2010-10-13SWORD25: Get rid of kernel/bs_stdint.hMax Horn
svn-id: r53405
2010-10-13SWORD25: Add path to art.h includeEugene Sandulenko
svn-id: r53386
2010-10-13SWORD25: Stop polluting global namespaceEugene Sandulenko
svn-id: r53385
2010-10-13SWORD25: Merged all art* code and cleaned it upEugene Sandulenko
svn-id: r53384
2010-10-13SWORD25: Add proper copyrights to gfx/image/art*Eugene Sandulenko
svn-id: r53382
2010-10-13SWORD25: Enforse code naming conventions in PackageManager and Sword25EngineEugene Sandulenko
svn-id: r53380
2010-10-13SWORD25: Remove redundant codeEugene Sandulenko
svn-id: r53378
2010-10-13SWORD25: Fixed vector renderer. Yay!Eugene Sandulenko
svn-id: r53376
2010-10-13SWORD25: Fix transparency effectsEugene Sandulenko
svn-id: r53375
2010-10-12SWORD25: Implemented thumbnail loading for savegame listPaul Gilbert
svn-id: r53374
2010-10-12SWORD25: Rename GLImage to RenderedImageEugene Sandulenko
svn-id: r53361
2010-10-12SWORD25: Rename glimage.* to renderedimage.*Eugene Sandulenko
svn-id: r53360
2010-10-12SWORD25: Adjust the paths accordinglyEugene Sandulenko
svn-id: r53359
2010-10-12SWORD25: Moved glimage and swimage to image/Eugene Sandulenko
svn-id: r53357
2010-10-12SWORD25: Remove unnecessary executable flagsEugene Sandulenko
svn-id: r53355
2010-10-12SWORD25: Confirmed correctness of vector images alpha blendingEugene Sandulenko
svn-id: r53346
2010-10-12SWORD25: Remove unneeded fileEugene Sandulenko
svn-id: r53345
2010-10-12SWORD25: Fix vectorimage transparencyEugene Sandulenko
svn-id: r53343
2010-10-12SWORD25: Implement original hack with skipping green linesEugene Sandulenko
svn-id: r53342
2010-10-12SWORD25: Fix bug with some vector frames not showing up.Eugene Sandulenko
svn-id: r53341
2010-10-12SWORD25: Further fixes for vectorimage renderingEugene Sandulenko
svn-id: r53340
2010-10-12SWORD25: Major bugfix for vector renderer. Only minor glitches are leftEugene Sandulenko
svn-id: r53339
2010-10-12SWORD25: Fix some warningsEugene Sandulenko
svn-id: r53338
2010-10-12SWORD25: Compilation fixPaul Gilbert
svn-id: r53334
2010-10-12SWORD25: Fix warningsEugene Sandulenko
svn-id: r53330
2010-10-12SWORD25: Fix compilationEugene Sandulenko
svn-id: r53329
2010-10-12SWORD25: Added minimal subset of libart inplaceEugene Sandulenko
svn-id: r53328
2010-10-12SWORD25: Fix for using uninitialised doublesPaul Gilbert
svn-id: r53324
2010-10-12SWORD25: bugfix for vector imagesEugene Sandulenko
svn-id: r53323
2010-10-12SWORD25: Further fixes to vector images. Still not finished.Eugene Sandulenko
svn-id: r53322
2010-10-12SWORD25: Further attempt to fix vector renderingEugene Sandulenko
svn-id: r53321
2010-10-12SWORD25: fix line drawing in vector imagesEugene Sandulenko
svn-id: r53320
2010-10-12SWORD25: Started rewriting vector renderer into proper oneEugene Sandulenko
Previous attempt was all wrong, as it completely incorrectly interpreted SWF shape data. svn-id: r53319
2010-10-12SWORD25: Fix pen width for vector imagesEugene Sandulenko
svn-id: r53318