Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-24 | SWORD25: Simplify & optimize PNG reading code | Max Horn | |
The interlaced part is untested since I do not know any place in the game where interlaced data is used. svn-id: r53757 | |||
2010-10-24 | SWORD25: Get rid of colorFormat parameter in PNGLoader API | Max Horn | |
Only CF_ARGB32 was supported anyway. svn-id: r53756 | |||
2010-10-24 | SWORD25: Merge classes PNGLoader, ImageLoader and ImageLoaderManager | Max Horn | |
This looses some flexibility when it comes to supporting other image formats. But since the game does not use other image formats, this seems rather irrelevant, compared to how much simpler the code now is. svn-id: r53755 | |||
2010-10-24 | SWORD25: Merge B25SLoader into PNGLoader | Max Horn | |
svn-id: r53754 | |||
2010-10-24 | SWORD25: Add ImageLoaderManager, get rid of last globally constructed object | Max Horn | |
This also gets rid of an evil use of atexit. svn-id: r53753 | |||
2010-10-20 | SWORD25: Added description field to savegames | Paul Gilbert | |
This stores the date and time of when the game was saved, since ScummVM doesn't support getting a file's age like the original engine did. svn-id: r53638 | |||
2010-10-19 | SWORD25: Enforced code formatting rules in rest of the engine | Eugene Sandulenko | |
svn-id: r53626 | |||
2010-10-19 | SWORD25: Enforce code naming conventions in gfx/image/imageloader* | Eugene Sandulenko | |
svn-id: r53623 | |||
2010-10-19 | SWORD25: Enforce code naming conventions in gfx/graphicengine* | Eugene Sandulenko | |
svn-id: r53621 | |||
2010-10-19 | SWORD25: Fix for Valgrind identified memory leak | Paul Gilbert | |
svn-id: r53611 | |||
2010-10-18 | SWORD25: Fix for Valgrind identified errors | Paul Gilbert | |
svn-id: r53563 | |||
2010-10-15 | SWORD25: Do not use Kernel::GetService directly anymore | Max Horn | |
svn-id: r53477 | |||
2010-10-13 | SWORD25: Get rid of (deprecated) access to libpng io_ptr | Max Horn | |
Unfortunately I cannot test this, so watch our for regressions. svn-id: r53451 | |||
2010-10-13 | SWORD25: Fix empty loop body & conversion warnings | Max Horn | |
svn-id: r53450 | |||
2010-10-13 | SWORD25: Semi-colon cleanup. | Johannes Schickel | |
svn-id: r53446 | |||
2010-10-13 | SWORD25: Silenced MSVC false positive about a potentially uninitialized variable | Filippos Karapetis | |
svn-id: r53412 | |||
2010-10-13 | SWORD25: Get rid of kernel/bs_stdint.h | Max Horn | |
svn-id: r53405 | |||
2010-10-13 | SWORD25: Add path to art.h include | Eugene Sandulenko | |
svn-id: r53386 | |||
2010-10-13 | SWORD25: Stop polluting global namespace | Eugene Sandulenko | |
svn-id: r53385 | |||
2010-10-13 | SWORD25: Merged all art* code and cleaned it up | Eugene Sandulenko | |
svn-id: r53384 | |||
2010-10-13 | SWORD25: Add proper copyrights to gfx/image/art* | Eugene Sandulenko | |
svn-id: r53382 | |||
2010-10-13 | SWORD25: Enforse code naming conventions in PackageManager and Sword25Engine | Eugene Sandulenko | |
svn-id: r53380 | |||
2010-10-13 | SWORD25: Remove redundant code | Eugene Sandulenko | |
svn-id: r53378 | |||
2010-10-13 | SWORD25: Fixed vector renderer. Yay! | Eugene Sandulenko | |
svn-id: r53376 | |||
2010-10-13 | SWORD25: Fix transparency effects | Eugene Sandulenko | |
svn-id: r53375 | |||
2010-10-12 | SWORD25: Implemented thumbnail loading for savegame list | Paul Gilbert | |
svn-id: r53374 | |||
2010-10-12 | SWORD25: Rename GLImage to RenderedImage | Eugene Sandulenko | |
svn-id: r53361 | |||
2010-10-12 | SWORD25: Rename glimage.* to renderedimage.* | Eugene Sandulenko | |
svn-id: r53360 | |||
2010-10-12 | SWORD25: Adjust the paths accordingly | Eugene Sandulenko | |
svn-id: r53359 | |||
2010-10-12 | SWORD25: Moved glimage and swimage to image/ | Eugene Sandulenko | |
svn-id: r53357 | |||
2010-10-12 | SWORD25: Remove unnecessary executable flags | Eugene Sandulenko | |
svn-id: r53355 | |||
2010-10-12 | SWORD25: Confirmed correctness of vector images alpha blending | Eugene Sandulenko | |
svn-id: r53346 | |||
2010-10-12 | SWORD25: Remove unneeded file | Eugene Sandulenko | |
svn-id: r53345 | |||
2010-10-12 | SWORD25: Fix vectorimage transparency | Eugene Sandulenko | |
svn-id: r53343 | |||
2010-10-12 | SWORD25: Implement original hack with skipping green lines | Eugene Sandulenko | |
svn-id: r53342 | |||
2010-10-12 | SWORD25: Fix bug with some vector frames not showing up. | Eugene Sandulenko | |
svn-id: r53341 | |||
2010-10-12 | SWORD25: Further fixes for vectorimage rendering | Eugene Sandulenko | |
svn-id: r53340 | |||
2010-10-12 | SWORD25: Major bugfix for vector renderer. Only minor glitches are left | Eugene Sandulenko | |
svn-id: r53339 | |||
2010-10-12 | SWORD25: Fix some warnings | Eugene Sandulenko | |
svn-id: r53338 | |||
2010-10-12 | SWORD25: Compilation fix | Paul Gilbert | |
svn-id: r53334 | |||
2010-10-12 | SWORD25: Fix warnings | Eugene Sandulenko | |
svn-id: r53330 | |||
2010-10-12 | SWORD25: Fix compilation | Eugene Sandulenko | |
svn-id: r53329 | |||
2010-10-12 | SWORD25: Added minimal subset of libart inplace | Eugene Sandulenko | |
svn-id: r53328 | |||
2010-10-12 | SWORD25: Fix for using uninitialised doubles | Paul Gilbert | |
svn-id: r53324 | |||
2010-10-12 | SWORD25: bugfix for vector images | Eugene Sandulenko | |
svn-id: r53323 | |||
2010-10-12 | SWORD25: Further fixes to vector images. Still not finished. | Eugene Sandulenko | |
svn-id: r53322 | |||
2010-10-12 | SWORD25: Further attempt to fix vector rendering | Eugene Sandulenko | |
svn-id: r53321 | |||
2010-10-12 | SWORD25: fix line drawing in vector images | Eugene Sandulenko | |
svn-id: r53320 | |||
2010-10-12 | SWORD25: Started rewriting vector renderer into proper one | Eugene Sandulenko | |
Previous attempt was all wrong, as it completely incorrectly interpreted SWF shape data. svn-id: r53319 | |||
2010-10-12 | SWORD25: Fix pen width for vector images | Eugene Sandulenko | |
svn-id: r53318 |