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AgeCommit message (Expand)Author
2011-01-30SWORD25: Disabled the video save/load code, and made it error out instead.Filippos Karapetis
2011-01-30SWORD25: Added alternative code for video frame blitting (currently disabled)Filippos Karapetis
2011-01-30SWORD25: Some translations, and a bugfix. Disabled a hack.Filippos Karapetis
2011-01-29SWORD25: Translated some comments, and removed some superfluous onesFilippos Karapetis
2011-01-28SWORD25: Removed a lot of debug/unimplemented/unused functionsFilippos Karapetis
2011-01-28SWORD25: Removed some now unused variablesFilippos Karapetis
2011-01-28SWORD25: Removed some more unused/unimplemented debug codeFilippos Karapetis
2011-01-28SWORD25: Disabled the mechanism which precaches all of the game's resources o...Filippos Karapetis
2011-01-24SWORD25: Fix some invalid writes / crashesSven Hesse
2011-01-24SWORD25: CleanupFilippos Karapetis
2011-01-24SWORD25: Fix linker breakage from DECLARE_SINGLETON() in renderObjectRegistry.h.David Turner
2011-01-24SWORD25: Documented a FIXMEFilippos Karapetis
2011-01-24SWORD25: Removed the logErrorLn and logWarningLn wrappersFilippos Karapetis
2011-01-23SWORD25: Fix GCC Compilation Warnings.David Turner
2011-01-23SWORD25: Fix format string warnings.Torbjörn Andersson
2011-01-23SWORD25: Replaced BS_ASSERT() with assert()Filippos Karapetis
2011-01-23SWORD25: Removed the custom log class and replaced it with warning/error/debu...Filippos Karapetis
2011-01-16SWORD25: Fix main menu button text colourTorbjörn Andersson
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
2010-11-17ENGINES: Change 'colour' to 'color'Max Horn
2010-11-16COMMON: Simplify DECLARE_SINGLETON macroMax Horn
2010-11-03SWORD25: cleanupMax Horn
2010-11-02SWORD25: Convert printf to debugNMax Horn
2010-11-01SWORD25: Replace art_warn/art_die by warning/errorMax Horn
2010-10-30ALL: Add code to help stop people from accidentally using "bad" APIsMax Horn
2010-10-28SWORD25: Start to rename read/write methods of *PersistenceBlock classesMax Horn
2010-10-28SWORD25: Get rid of CallbackRegistryMax Horn
2010-10-25SWORD25: Disable script triggered screenshotsMax Horn
2010-10-25SWORD25: Get rid of most of the 'kernel service/superclass' codeMax Horn
2010-10-24SWORD25: Get rid of kernel/string.hMax Horn
2010-10-24SWORD25: Simplify & optimize PNG reading codeMax Horn
2010-10-24SWORD25: Get rid of colorFormat parameter in PNGLoader APIMax Horn
2010-10-24SWORD25: Merge classes PNGLoader, ImageLoader and ImageLoaderManagerMax Horn
2010-10-24SWORD25: Merge B25SLoader into PNGLoaderMax Horn
2010-10-24SWORD25: Add ImageLoaderManager, get rid of last globally constructed objectMax Horn
2010-10-24SWORD25: Remove outdated commentsMax Horn
2010-10-23SWORD25: Register LUA callbacks insider registerScriptBindings() methodsMax Horn
2010-10-23SWORD25: Get rid of global SharedPtr instancesMax Horn
2010-10-20SWORD25: Added description field to savegamesPaul Gilbert
2010-10-19SWORD25: Enforced code formatting rules in rest of the engineEugene Sandulenko
2010-10-19SWORD25: Enforce code naming conventions in gfx/*Eugene Sandulenko
2010-10-19SWORD25: Enforce code naming conventions in gfx/image/imageloader*Eugene Sandulenko
2010-10-19SWORD25: Fix engine exit when running without theoradecEugene Sandulenko
2010-10-19SWORD25: Enforce code naming conventions in gfx/graphicengine*Eugene Sandulenko
2010-10-19SWORD25: Properly implement GraphicEngine::fill()Eugene Sandulenko
2010-10-19SWORD25: Fix for Valgrind identified memory leakPaul Gilbert
2010-10-18SWORD25: Renamed Lua .c files to .cpp and make it compilableEugene Sandulenko
2010-10-18SWORD25: Fix Valgrind reported uninitialised errorsPaul Gilbert
2010-10-18SWORD25: Fix for Valgrind identified errorsPaul Gilbert
2010-10-15COMMON: Add XMLParser::parseIntegerKey variant accepting a Common::StringMax Horn