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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword25
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gfx
Age
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Author
2011-05-23
SWORD25: De-hardcode target name in thumbnail code
Alyssa Milburn
2011-05-13
SWORD25: Added a version field for savegame thumbnails
md5
2011-05-13
SWORD25: Replaced the PNG thumbnail encoding code, used in saved games
md5
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-05
SWORD25: Disabled code which isn't necessary with our PNG decoder
md5
2011-05-05
SWORD25: Moved the thumbnail handling code to its appropriate place
md5
2011-05-05
SWORD25: Fixed the thumbnail creation code, and removed a hack
md5
2011-05-05
SWORD25: Initial code for showing savegame thumbnails
md5
2011-05-05
SWORD25: Remove unused code
md5
2011-05-01
Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
Johannes Schickel
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-04-17
ALL/GRAPHICS: Remove Surface::bytesPerPixel.
Johannes Schickel
2011-04-17
SWORD25: Prefer Surface::format over Surface::bytesPerPixel.
Johannes Schickel
2011-04-17
SWORD25: Prefer Surface::create taking a PixelFormat over the one taking a by...
Johannes Schickel
2011-04-14
SWORD25: Silly whitespace fix.
Alyssa Milburn
2011-04-14
SWORD25: Simplify text rendering code slightly.
Alyssa Milburn
2011-04-14
SWORD25: Fix rendering on big-endian.
Alyssa Milburn
2011-03-25
SWORD25: more translated comments from gfx/image (patch #3238507)
Max Horn
2011-03-24
SWORD25: Commit submitted patch of German comments translated to English
Paul Gilbert
2011-03-23
SWORD25: Commit of patch translating German comments to English
Paul Gilbert
2011-03-21
SWORD25: Reduce code duplication; formatting
Max Horn
2011-03-18
SWORD25: C++ify some code, remove obsolete stuff
Max Horn
2011-02-02
SWORD25: Cache related changes
Filippos Karapetis
2011-02-02
GRAPHICS: Implemented a PNG decoder, and set it as default for the sword25 en...
Filippos Karapetis
2011-01-30
SWORD25: Disabled the video save/load code, and made it error out instead.
Filippos Karapetis
2011-01-30
SWORD25: Added alternative code for video frame blitting (currently disabled)
Filippos Karapetis
2011-01-30
SWORD25: Some translations, and a bugfix. Disabled a hack.
Filippos Karapetis
2011-01-29
SWORD25: Translated some comments, and removed some superfluous ones
Filippos Karapetis
2011-01-28
SWORD25: Removed a lot of debug/unimplemented/unused functions
Filippos Karapetis
2011-01-28
SWORD25: Removed some now unused variables
Filippos Karapetis
2011-01-28
SWORD25: Removed some more unused/unimplemented debug code
Filippos Karapetis
2011-01-28
SWORD25: Disabled the mechanism which precaches all of the game's resources o...
Filippos Karapetis
2011-01-24
SWORD25: Fix some invalid writes / crashes
Sven Hesse
2011-01-24
SWORD25: Cleanup
Filippos Karapetis
2011-01-24
SWORD25: Fix linker breakage from DECLARE_SINGLETON() in renderObjectRegistry.h.
David Turner
2011-01-24
SWORD25: Documented a FIXME
Filippos Karapetis
2011-01-24
SWORD25: Removed the logErrorLn and logWarningLn wrappers
Filippos Karapetis
2011-01-23
SWORD25: Fix GCC Compilation Warnings.
David Turner
2011-01-23
SWORD25: Fix format string warnings.
Torbjörn Andersson
2011-01-23
SWORD25: Replaced BS_ASSERT() with assert()
Filippos Karapetis
2011-01-23
SWORD25: Removed the custom log class and replaced it with warning/error/debu...
Filippos Karapetis
2011-01-16
SWORD25: Fix main menu button text colour
Torbjörn Andersson
2010-11-19
COMMON: Split common/stream.h into several headers
Max Horn
2010-11-17
ENGINES: Change 'colour' to 'color'
Max Horn
2010-11-16
COMMON: Simplify DECLARE_SINGLETON macro
Max Horn
2010-11-03
SWORD25: cleanup
Max Horn
2010-11-02
SWORD25: Convert printf to debugN
Max Horn
2010-11-01
SWORD25: Replace art_warn/art_die by warning/error
Max Horn
2010-10-30
ALL: Add code to help stop people from accidentally using "bad" APIs
Max Horn
2010-10-28
SWORD25: Start to rename read/write methods of *PersistenceBlock classes
Max Horn
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