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2011-05-05SWORD25: Marked more functions as unusedmd5
2011-05-05SWORD25: Remove thumbnails from the cache when saving a new gamemd5
2011-05-05SWORD25: Initial code for showing savegame thumbnailsmd5
2011-05-05SWORD25: Removed the saved game filename from the savegame meta info structmd5
2011-05-05SWORD25: Added some FIXMEs in the save game and thumbnail codemd5
2011-05-02SWORD25: Fix compilation, caused by zlib.h including unistd.hJohannes Schickel
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-14SWORD25: Always create the MoviePlayer, even without USE_THEORADEC.Alyssa Milburn
2011-02-02SWORD25: Cache related changesFilippos Karapetis
2011-02-02SWORD25: Added a cache minimum and maximum limit, so that the resources loade...Filippos Karapetis
2011-01-28SWORD25: Marked several unused LUA callbacks as dummy functions. Some cleanup.Filippos Karapetis
2011-01-28SWORD25: Removed some more unused/unimplemented debug codeFilippos Karapetis
2011-01-28SWORD25: Resources are now cleaned up correctlyFilippos Karapetis
2011-01-28SWORD25: Disabled the mechanism which precaches all of the game's resources o...Filippos Karapetis
2011-01-24SWORD25: Removed the logErrorLn and logWarningLn wrappersFilippos Karapetis
2011-01-23SWORD25: Replaced BS_ASSERT() with assert()Filippos Karapetis
2011-01-23SWORD25: Removed the custom log class and replaced it with warning/error/debu...Filippos Karapetis
2010-11-28SWORD25: Fix warning: deref type-punned pointer breaks strict-aliasing rulesMax Horn
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
2010-10-28SWORD25: Comment out unused static variable.Johannes Schickel
2010-10-28SWORD25: Standardised savegame filenames, start on advanced engine featuresPaul Gilbert
2010-10-28SWORD25: Start to rename read/write methods of *PersistenceBlock classesMax Horn
2010-10-28SWORD25: Get rid of CallbackRegistryMax Horn
2010-10-25SWORD25: Add FIXME about savegame names; cleanupMax Horn
2010-10-25SWORD25: Simplify FS 'wrapper' code a bit, add FIXME commentsMax Horn
2010-10-25SWORD25: Get rid of most of the 'kernel service/superclass' codeMax Horn
2010-10-25SWORD25: Get rid of classes ScummVMWindow and WindowMax Horn
2010-10-24SWORD25: Remove some dead code; cleanupMax Horn
2010-10-24SWORD25: Replace ResourceManager's hash table by a Common::HashMapMax Horn
2010-10-24SWORD25: Get rid of kernel/string.hMax Horn
2010-10-20SWORD25: Added description field to savegamesPaul Gilbert
2010-10-20SWORD25: Fix to correctly write game state to savegame filesPaul Gilbert
2010-10-19SWORD25: Enforced code formatting rules in rest of the engineEugene Sandulenko
2010-10-19SWORD25: Fix engine exit when running without theoradecEugene Sandulenko
2010-10-19SWORD25: Simplify log listener code (and get rid of another global constructor)Max Horn
2010-10-19SWORD25: Some code cleanupMax Horn
2010-10-19SWORD25: Move BS_ServiceInfo to service_ids.h and turn it into a POD structMax Horn
2010-10-19SWORD25: Optimize ReverseArray, move it to only place it is usedMax Horn
2010-10-19SWORD25: Fix cppcheck warnings in BS_Log::LogPrefixPaul Gilbert
2010-10-15SWORD25: Fix infinite recursionTorbjörn Andersson
2010-10-15SWORD25: Do not use Kernel::GetService directly anymoreMax Horn
2010-10-13SWORD25: Semi-colon cleanup.Johannes Schickel
2010-10-13SWORD25: Check if _LogFile has been created before flushing.Torbjörn Andersson
2010-10-13Fixed ifdef. I'm too tired today :/Filippos Karapetis
2010-10-13SWORD25: Hopefully fix compilation when libtheora is not presentFilippos Karapetis
2010-10-13SWORD25: Renamed getInstance() -> instance()Max Horn
2010-10-13SWORD25: Don't even compile theora related code when that lib is not presentMax Horn
2010-10-13SWORD25: Renamed ENABLE_THEORADEC to USE_THEORADEC (like in configure)Filippos Karapetis
2010-10-13SWORD25: Renamed ENABLE_THEORA to ENABLE_THEORADEC (like in configure)Filippos Karapetis
2010-10-13SWORD25: Added a ENABLE_THEORA define inside fmv/theora_decoder.hFilippos Karapetis