Age | Commit message (Expand) | Author |
2014-06-02 | SWORD25: Use float constant values in expressions which result in float. | Johannes Schickel |
2014-02-18 | SWORD25: Make GPL headers consistent in themselves. | Johannes Schickel |
2013-10-05 | SWORD25: Fix possible error in sound engine when loading a savegame | Thierry Crozat |
2013-09-29 | SWORD25: int -> int32 correctness | Eugene Sandulenko |
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel |
2012-08-20 | SWORD25: Improve sound persistence. | Alyssa Milburn |
2011-08-07 | SWORD25: Make sure that id is always initialized in playSoundEx() | Filippos Karapetis |
2011-06-29 | SWORD25: Implement persistence functions for soundengine | Eugene Sandulenko |
2011-06-26 | SWORD25: Change unknow handle error into a warning | Thierry Crozat |
2011-06-26 | SWORD25: Fixed bug with concurrent sounds. Reported by criezy | Eugene Sandulenko |
2011-06-11 | SWORD25: Unstub more sound-related functions | Eugene Sandulenko |
2011-06-10 | SWORD25: Fix warning | Max Horn |
2011-06-10 | SWORD25: Unstub SoundEngine::set/getVolume | Eugene Sandulenko |
2011-05-25 | ALL: initialise -> initialize | Matthew Hoops |
2011-05-13 | SWORD25: Fix compilation when libvorbis is not present | md5 |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion |
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn |
2011-01-23 | SWORD25: Replaced BS_ASSERT() with assert() | Filippos Karapetis |
2011-01-23 | SWORD25: Removed the custom log class and replaced it with warning/error/debu... | Filippos Karapetis |
2011-01-19 | SWORD25: getSoundTime() is not used. Remove it. | Eugene Sandulenko |
2010-10-25 | SWORD25: Get rid of most of the 'kernel service/superclass' code | Max Horn |
2010-10-19 | SWORD25: Enforced code formatting rules in rest of the engine | Eugene Sandulenko |
2010-10-15 | SWORD25: Do not use Kernel::GetService directly anymore | Max Horn |
2010-10-13 | SWORD25: Semi-colon cleanup. | Johannes Schickel |
2010-10-13 | SWORD25: Enforced code naming conventions in script/* | Eugene Sandulenko |
2010-10-13 | SWORD25: Enforced code naming conventions in sfx/ and reservice.h | Eugene Sandulenko |
2010-10-13 | SWORD25: Enforse code naming conventions in PackageManager and Sword25Engine | Eugene Sandulenko |
2010-10-12 | SWORD25: Fix freeze with sound code. Now game is really playable. | Eugene Sandulenko |
2010-10-12 | SWORD25: Put all sound-related debug output under debug flag. | Eugene Sandulenko |
2010-10-12 | SWORD25: Further work on sound. | Eugene Sandulenko |
2010-10-12 | SWORD25: Initial work on sound | Eugene Sandulenko |
2010-10-12 | SWORD25: Fix hangup | Eugene Sandulenko |
2010-10-12 | SWORD25: Got rid of FMODExSound class | Eugene Sandulenko |
2010-10-12 | SWORD25: Comply to the code conventions for several classes | Eugene Sandulenko |
2010-10-12 | SWORD25: unsigned int -> uint | Eugene Sandulenko |
2010-10-12 | SWORD25: removed BS_ prefix from rest of the classes. | Eugene Sandulenko |
2010-10-12 | SWORD25: eliminated BS_ prefix in all but kernel/ | Eugene Sandulenko |
2010-10-12 | SWORD25: Stubbed FMODExSound class | Eugene Sandulenko |
2010-10-12 | SWORD25: Clean compile! | Eugene Sandulenko |
2010-10-12 | SWORD25: Mass-astyle. | Eugene Sandulenko |
2010-10-12 | SWORD25: Converted further files from old hashmap.h to Common::HashMap | Paul Gilbert |
2010-10-12 | SWORD25: Replacing headers with ScummVM ones plus original (C) | Eugene Sandulenko |
2010-10-12 | SWORD25: Converted kernel/kernel.cpp to compile under ScummVM | Paul Gilbert |
2010-10-12 | SWORD25: Path fixes for includes | Eugene Sandulenko |
2010-10-12 | SWORD25: Importing original sources | Eugene Sandulenko |