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path: root/engines/sword25/sfx
AgeCommit message (Expand)Author
2010-10-19SWORD25: Enforced code formatting rules in rest of the engineEugene Sandulenko
2010-10-15SWORD25: Do not use Kernel::GetService directly anymoreMax Horn
2010-10-13SWORD25: Semi-colon cleanup.Johannes Schickel
2010-10-13SWORD25: Enforced code naming conventions in script/*Eugene Sandulenko
2010-10-13SWORD25: Enforced code naming conventions in sfx/ and reservice.hEugene Sandulenko
2010-10-13SWORD25: Enforse code naming conventions in PackageManager and Sword25EngineEugene Sandulenko
2010-10-12SWORD25: Fix freeze with sound code. Now game is really playable.Eugene Sandulenko
2010-10-12SWORD25: Put all sound-related debug output under debug flag.Eugene Sandulenko
2010-10-12SWORD25: Further work on sound.Eugene Sandulenko
2010-10-12SWORD25: Initial work on soundEugene Sandulenko
2010-10-12SWORD25: Fix hangupEugene Sandulenko
2010-10-12SWORD25: Got rid of FMODExSound classEugene Sandulenko
2010-10-12SWORD25: Comply to the code conventions for several classesEugene Sandulenko
2010-10-12SWORD25: unsigned int -> uintEugene Sandulenko
2010-10-12SWORD25: removed BS_ prefix from rest of the classes.Eugene Sandulenko
2010-10-12SWORD25: eliminated BS_ prefix in all but kernel/Eugene Sandulenko
2010-10-12SWORD25: Stubbed FMODExSound classEugene Sandulenko
2010-10-12SWORD25: Clean compile!Eugene Sandulenko
2010-10-12SWORD25: Mass-astyle.Eugene Sandulenko
2010-10-12SWORD25: Converted further files from old hashmap.h to Common::HashMapPaul Gilbert
2010-10-12SWORD25: Replacing headers with ScummVM ones plus original (C)Eugene Sandulenko
2010-10-12SWORD25: Converted kernel/kernel.cpp to compile under ScummVMPaul Gilbert
2010-10-12SWORD25: Path fixes for includesEugene Sandulenko
2010-10-12SWORD25: Importing original sourcesEugene Sandulenko