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path: root/engines/sword25/sword25.cpp
AgeCommit message (Expand)Author
2015-12-14SWORD25: Call requested pixel format by its correct name.Johannes Schickel
2014-12-07SWORD25: Disable unused codeFilippos Karapetis
2014-06-15SWORD25: Switch to common TransparentSurfaceEugene Sandulenko
2014-02-18SWORD25: Make GPL headers consistent in themselves.Johannes Schickel
2011-06-30ALL: Require DECLARE_SINGLETON to be used in the Common namepsaceOri Avtalion
2011-05-25ALL: initialise -> initializeMatthew Hoops
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-18COMMON: Rename Error to ErrorCode, introduce new Error classMax Horn
2011-03-19SWORD25: Init volume levels on startupdhewg
2011-01-24SWORD25: Fix linker breakage from DECLARE_SINGLETON() in renderObjectRegistry.h.David Turner
2011-01-23SWORD25: Replaced BS_ASSERT() with assert()Filippos Karapetis
2011-01-23SWORD25: Removed the custom log class and replaced it with warning/error/debu...Filippos Karapetis
2010-11-10SWORD25: Added basic debugging console to engine (Command Key Disabled)David Turner
2010-10-28SWORD25: Standardised savegame filenames, start on advanced engine featuresPaul Gilbert
2010-10-25SWORD25: 'Implement' RTL support & add TODOs about missing feature supportMax Horn
2010-10-25SWORD25: Get rid of most of the 'kernel service/superclass' codeMax Horn
2010-10-24SWORD25: Merge classes PNGLoader, ImageLoader and ImageLoaderManagerMax Horn
2010-10-24SWORD25: Add ImageLoaderManager, get rid of last globally constructed objectMax Horn
2010-10-19SWORD25: Enforced code formatting rules in rest of the engineEugene Sandulenko
2010-10-19SWORD25: Simplify log listener code (and get rid of another global constructor)Max Horn
2010-10-19SWORD25: Destroy singletons upon engine exit (untested, may lead to crash upo...Max Horn
2010-10-15SWORD25: Typo, cleanupMax Horn
2010-10-15SWORD25: Do not use Kernel::GetService directly anymoreMax Horn
2010-10-13SWORD25: Enforced code naming conventions in script/*Eugene Sandulenko
2010-10-13SWORD25: Fix startupEugene Sandulenko
2010-10-13SWORD25: Enforse code naming conventions in PackageManager and Sword25EngineEugene Sandulenko
2010-10-13SWORD25: Add support for language patchEugene Sandulenko
2010-10-12SWORD25: Put all sound-related debug output under debug flag.Eugene Sandulenko
2010-10-12SWORD25: Fix warningsEugene Sandulenko
2010-10-12SWORD25: Fix color formatEugene Sandulenko
2010-10-12SWORD25: Fix colorsEugene Sandulenko
2010-10-12SWORD25: Implemented script tracingEugene Sandulenko
2010-10-12SWORD25: Fixed return value of AppEndPaul Gilbert
2010-10-12SWORD25: removed BS_ prefix from rest of the classes.Eugene Sandulenko
2010-10-12SWORD25: eliminated BS_ prefix in all but kernel/Eugene Sandulenko
2010-10-12SWORD25: Added possibility to run from extracted game.Eugene Sandulenko
2010-10-12SWORD25: Fix log output.Eugene Sandulenko
2010-10-12SWORD25: Fix couple more warningsEugene Sandulenko
2010-10-12SWORD25: Mass-astyle.Eugene Sandulenko
2010-10-12SWORD25: Converted remainder of Kernel/ folderPaul Gilbert
2010-10-12SWORD25: Changing service registration to use replacement ScummVM Package Man...Paul Gilbert
2010-10-12SWORD25: Replacing headers with ScummVM ones plus original (C)Eugene Sandulenko
2010-10-12SWORD25: Added and fixed the remaining engine setup/execution/free codePaul Gilbert
2010-10-12SWORD25: Converted kernel/kernel.cpp to compile under ScummVMPaul Gilbert
2010-10-12SWORD25: Initial dummy engineEugene Sandulenko