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AgeCommit message (Expand)Author
2016-06-08SWORD25: Use # as savefile matching patternEugene Sandulenko
2016-05-22SWORD25: Fix signed/unsigned warningFilippos Karapetis
2016-05-17ALL: Change main engine header guard defines to <directory>_<engine>_HEugene Sandulenko
2016-05-06SWORD25: Bail out instead of silently leaving the object in incosistent stateEugene Sandulenko
2016-05-06SWORD25: Translate couple of commentsEugene Sandulenko
2016-05-06SWORD25: Fix class initializationEugene Sandulenko
2016-04-14JANITORIAL: Reduce audio header dependenciesOri Avtalion
2016-03-14SWORD25: Fix frozen/flickering title menu movieottogin
2016-03-09Merge pull request #699 from criezy/sword25-en-speechEugene Sandulenko
2016-03-09SWORD25: Fix error after changing language in-game with the data file distrib...Thierry Crozat
2016-03-09SWORD25: Add engine option to use English speech instead of GermanThierry Crozat
2016-03-08ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.Johannes Schickel
2016-03-06Merge pull request #689 from Tkachov/masterEugene Sandulenko
2016-03-05CONFIGURE: Introduced new engine dependency: highresEugene Sandulenko
2016-03-04SWORD25: Fixed "Resource not released" warnings [GSoC]Tkachov
2016-02-28SWORD25: Remove ADGF_TESTING from Broken Sword 2.5Kirben
2016-02-21SWORD25: Fix bug #6981: High CPU usage on one coreEugene Sandulenko
2016-02-19SWORD25: Fixing bug #7041: SWORD25: Crash in final sceneEugene Sandulenko
2016-02-15JANITORIAL: Typos detected with lintian & grepAlexandre Detiste
2016-02-02SWORD25: Remove now unused functionWillem Jan Palenstijn
2016-02-02SWORD25: Use more appropriate function for growing the stackWillem Jan Palenstijn
2015-12-14SWORD25: Make #include follow our conventions.Johannes Schickel
2015-12-14SWORD25: Call requested pixel format by its correct name.Johannes Schickel
2015-12-14SWORD25: Cleanup.Johannes Schickel
2015-12-14SWORD25: Fix uninitialized variable usage.Johannes Schickel
2015-12-14SWORD25: Plug memory leak in RenderedImage.Johannes Schickel
2015-12-14SWORD25: Let ImgLoader write into Graphics::Surface.Johannes Schickel
2015-12-09SWORD25: Fix typoJakub Wilk
2015-12-06SWORD25: Build engine by defaultStrangerke
2015-12-04SWORD25: Mark Sword 2.5 as testingEugene Sandulenko
2015-11-30SWORD25: Remove unused class variableEugene Sandulenko
2015-11-30SWORD25: Init variablesEugene Sandulenko
2015-11-19SWORD25: Added Ultimate version detectionEugene Sandulenko
2015-11-19SWORD25: Fix Hungarian version supportEugene Sandulenko
2015-11-18SWORD25: Fix tint colorEugene Sandulenko
2015-11-18SWORD25: Implement missing SWF opcodeEugene Sandulenko
2015-11-17SWORD25: Translate commentsEugene Sandulenko
2015-11-17SWORD25: Fix text renderingEugene Sandulenko
2015-11-13SWORD25: Fix comment translationWillem Jan Palenstijn
2015-11-13SWORD25: Fixing typo of typo. This time for realEugene Sandulenko
2015-11-13SWORD25: Fix typoEugene Sandulenko
2015-11-13SWORD25: Translate commentsEugene Sandulenko
2015-11-13SWORD25: Fix thumbnail generation and make it portableEugene Sandulenko
2015-05-03SWORD25: Draw next movie frame only when an update is neededChristian Krause
2015-04-11SWORD25: Use fabs for absolute value of doublesMatthew Hoops
2015-01-07SWORD25: Remove unused codeRichieSams
2015-01-04SWORD25: Commend unused and unportable functionsEugene Sandulenko
2015-01-04SWORD25: Hopefully fix compilation errorsEugene Sandulenko
2015-01-04SWORD25: Fix warningEugene Sandulenko
2014-12-30SWORD25: Remove the option to persist a double as a stringRichieSams