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AgeCommit message (Expand)Author
2011-08-07SWORD25: Make sure that id is always initialized in playSoundEx()Filippos Karapetis
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-08-07JANITORIAL: Add missing NL at EOF.Christoph Mallon
2011-07-10SWORD25: Removed custom endianness code in persistence codeEugene Sandulenko
2011-07-10SWORD25: Fix regression introduced in 5dd8f2575b0fEugene Sandulenko
2011-06-30JANITORIAL: Silence a couple of "variable set but not used" warnings.eriktorbjorn
2011-06-30ALL: Require DECLARE_SINGLETON to be used in the Common namepsaceOri Avtalion
2011-06-29SWORD25: removed useless warning in setVsync()Eugene Sandulenko
2011-06-29SWORD25: Implement persistence functions for soundengineEugene Sandulenko
2011-06-26SWORD25: Change unknow handle error into a warningThierry Crozat
2011-06-26SWORD25: Fixed bug with concurrent sounds. Reported by criezyEugene Sandulenko
2011-06-26SWORD25: Fix bug with loading saves when some saves are missingEugene Sandulenko
2011-06-23ANALYSIS: Add static casts to is* functionsLittleboy
2011-06-23SWORD25: Add error checks after allocating memory with mallocJulien
2011-06-23ANALYSIS: Fix potential memory leak when using reallocJulien
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-18SWORD25: Fix locale-related bug when reading the volume settingseriktorbjorn
2011-06-18SWORD25: Fix getting volume settings from config fileeriktorbjorn
2011-06-17Merge pull request #30 from tsoliman/configure-enhancement-warning-cleanEugene Sandulenko
2011-06-17SWORD25: Fix image blending for blackEugene Sandulenko
2011-06-16SWORD25: flag all WIP games with ADGF_UNSTABLETarek Soliman
2011-06-14DETECTOR: Merge ADParams into AdvancedMetaEngineMax Horn
2011-06-12SWORD25: Removed leftover dead codeFilippos Karapetis
2011-06-11SWORD25: Unstub more sound-related functionsEugene Sandulenko
2011-06-10SWORD25: Fix warningMax Horn
2011-06-10SWORD25: Switch to alternate AdvancedMetaEngine, avoid ADParamsMax Horn
2011-06-10ENGINES: Change incorrect use of 'target' to 'gameid'Max Horn
2011-06-10SWORD25: Unstub SoundEngine::set/getVolumeEugene Sandulenko
2011-06-06COMMON: Make more symbols forbiddenMax Horn
2011-06-06COMMON: Remove vfprintf call from XML parserMax Horn
2011-06-06SWORD25: Remove redundant bounds checkMax Horn
2011-06-06SWORD25: Fix whitespaceMax Horn
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-05-26SWORD25: Fix making multiple saves at the same time.Alyssa Milburn
2011-05-26SWORD25: Committed changes to module.mk which were forgotten in my previous c...md5
2011-05-26SWORD25: Merged the PNG and thumbnail decoding code into a common classmd5
2011-05-26SWORD25: Removed the leftover libpng codemd5
2011-05-26SWORD25 (LUA): Removed unused code for handling precompiled LUA sciptsmd5
2011-05-26SWORD25: Const correctnessMax Horn
2011-05-26SWORD25: Fix warning: double format, float arg on DCMax Horn
2011-05-26SWORD25: Avoid using strcollMax Horn
2011-05-25ALL: initialise -> initializeMatthew Hoops
2011-05-25ALL: behaviour -> behaviorMatthew Hoops
2011-05-25SWORD25: Remove more unused loadlib code + use of fopenMax Horn
2011-05-24SWORD25: Remove unused Lua print stuffMax Horn
2011-05-23SWORD25: Remove obsolete FORBIDDEN_SYMBOL_ALLOW_ALL definesMax Horn
2011-05-23COMMON: Add exit() to list of forbidden symbolsMax Horn
2011-05-23SWORD25: Include scummsys.h from lua.h, partially deal with the consequencesMax Horn
2011-05-23SWORD25: Avoid including lua headers in other headersMax Horn
2011-05-23SWORD25: Replace some non-portable calls, add FIXMEsMax Horn