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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword25
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Author
2011-08-07
SWORD25: Make sure that id is always initialized in playSoundEx()
Filippos Karapetis
2011-08-07
JANITORIAL: Remove trailing empty lines.
Christoph Mallon
2011-08-07
JANITORIAL: Add missing NL at EOF.
Christoph Mallon
2011-07-10
SWORD25: Removed custom endianness code in persistence code
Eugene Sandulenko
2011-07-10
SWORD25: Fix regression introduced in 5dd8f2575b0f
Eugene Sandulenko
2011-06-30
JANITORIAL: Silence a couple of "variable set but not used" warnings.
eriktorbjorn
2011-06-30
ALL: Require DECLARE_SINGLETON to be used in the Common namepsace
Ori Avtalion
2011-06-29
SWORD25: removed useless warning in setVsync()
Eugene Sandulenko
2011-06-29
SWORD25: Implement persistence functions for soundengine
Eugene Sandulenko
2011-06-26
SWORD25: Change unknow handle error into a warning
Thierry Crozat
2011-06-26
SWORD25: Fixed bug with concurrent sounds. Reported by criezy
Eugene Sandulenko
2011-06-26
SWORD25: Fix bug with loading saves when some saves are missing
Eugene Sandulenko
2011-06-23
ANALYSIS: Add static casts to is* functions
Littleboy
2011-06-23
SWORD25: Add error checks after allocating memory with malloc
Julien
2011-06-23
ANALYSIS: Fix potential memory leak when using realloc
Julien
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-06-18
SWORD25: Fix locale-related bug when reading the volume settings
eriktorbjorn
2011-06-18
SWORD25: Fix getting volume settings from config file
eriktorbjorn
2011-06-17
Merge pull request #30 from tsoliman/configure-enhancement-warning-clean
Eugene Sandulenko
2011-06-17
SWORD25: Fix image blending for black
Eugene Sandulenko
2011-06-16
SWORD25: flag all WIP games with ADGF_UNSTABLE
Tarek Soliman
2011-06-14
DETECTOR: Merge ADParams into AdvancedMetaEngine
Max Horn
2011-06-12
SWORD25: Removed leftover dead code
Filippos Karapetis
2011-06-11
SWORD25: Unstub more sound-related functions
Eugene Sandulenko
2011-06-10
SWORD25: Fix warning
Max Horn
2011-06-10
SWORD25: Switch to alternate AdvancedMetaEngine, avoid ADParams
Max Horn
2011-06-10
ENGINES: Change incorrect use of 'target' to 'gameid'
Max Horn
2011-06-10
SWORD25: Unstub SoundEngine::set/getVolume
Eugene Sandulenko
2011-06-06
COMMON: Make more symbols forbidden
Max Horn
2011-06-06
COMMON: Remove vfprintf call from XML parser
Max Horn
2011-06-06
SWORD25: Remove redundant bounds check
Max Horn
2011-06-06
SWORD25: Fix whitespace
Max Horn
2011-06-02
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
Max Horn
2011-05-26
SWORD25: Fix making multiple saves at the same time.
Alyssa Milburn
2011-05-26
SWORD25: Committed changes to module.mk which were forgotten in my previous c...
md5
2011-05-26
SWORD25: Merged the PNG and thumbnail decoding code into a common class
md5
2011-05-26
SWORD25: Removed the leftover libpng code
md5
2011-05-26
SWORD25 (LUA): Removed unused code for handling precompiled LUA scipts
md5
2011-05-26
SWORD25: Const correctness
Max Horn
2011-05-26
SWORD25: Fix warning: double format, float arg on DC
Max Horn
2011-05-26
SWORD25: Avoid using strcoll
Max Horn
2011-05-25
ALL: initialise -> initialize
Matthew Hoops
2011-05-25
ALL: behaviour -> behavior
Matthew Hoops
2011-05-25
SWORD25: Remove more unused loadlib code + use of fopen
Max Horn
2011-05-24
SWORD25: Remove unused Lua print stuff
Max Horn
2011-05-23
SWORD25: Remove obsolete FORBIDDEN_SYMBOL_ALLOW_ALL defines
Max Horn
2011-05-23
COMMON: Add exit() to list of forbidden symbols
Max Horn
2011-05-23
SWORD25: Include scummsys.h from lua.h, partially deal with the consequences
Max Horn
2011-05-23
SWORD25: Avoid including lua headers in other headers
Max Horn
2011-05-23
SWORD25: Replace some non-portable calls, add FIXMEs
Max Horn
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