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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword25
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Author
2011-01-28
SWORD25: Resources are now cleaned up correctly
Filippos Karapetis
2011-01-28
SWORD25: Disabled the mechanism which precaches all of the game's resources o...
Filippos Karapetis
2011-01-24
SWORD25: Fix some invalid writes / crashes
Sven Hesse
2011-01-24
SWORD25: Cleanup
Filippos Karapetis
2011-01-24
SWORD25: Fix linker breakage from DECLARE_SINGLETON() in renderObjectRegistry.h.
David Turner
2011-01-24
SWORD25: Documented a FIXME
Filippos Karapetis
2011-01-24
SWORD25: Removed the logErrorLn and logWarningLn wrappers
Filippos Karapetis
2011-01-23
SWORD25: Fix GCC Compilation Warnings.
David Turner
2011-01-23
VIDEO: Move video classes to Video:: namespace
Eugene Sandulenko
2011-01-23
SWORD25: Removed several unused methods of the Vertex class, and made a subcl...
Filippos Karapetis
2011-01-23
SWORD25: Removed several unused methods from the Polygon class
Filippos Karapetis
2011-01-23
SWORD25: Remove unused yuvtorgba.h file
Torbjörn Andersson
2011-01-23
GRAPHICS: Move graphics/video/ to video/. Step 1/2
Eugene Sandulenko
2011-01-23
SWORD25: Fixed compilation (oops...)
Filippos Karapetis
2011-01-23
SWORD25: Simplified the YUV->RGBA conversion code
Filippos Karapetis
2011-01-23
SWORD25: Fix format string warnings.
Torbjörn Andersson
2011-01-23
SWORD25: Replaced BS_ASSERT() with assert()
Filippos Karapetis
2011-01-23
SWORD25: Fixed compilation
Filippos Karapetis
2011-01-23
SWORD25: Removed the custom log class and replaced it with warning/error/debu...
Filippos Karapetis
2011-01-19
SWORD25: getSoundTime() is not used. Remove it.
Eugene Sandulenko
2011-01-19
SWORD25: Strip off unportable functions
Eugene Sandulenko
2011-01-16
SWORD25: Fix main menu button text colour
Torbjörn Andersson
2010-12-31
JANITORIAL: Remove unnecessary semicolon.
Torbjörn Andersson
2010-12-16
VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer
Matthew Hoops
2010-12-07
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
Max Horn
2010-11-28
SWORD25: Fix warning about uninitialized DijkstraNode::parentIter
Max Horn
2010-11-28
SWORD25: Fix warning: deref type-punned pointer breaks strict-aliasing rules
Max Horn
2010-11-19
COMMON: Split common/stream.h into several headers
Max Horn
2010-11-17
ENGINES: Change 'colour' to 'color'
Max Horn
2010-11-16
COMMON: Simplify DECLARE_SINGLETON macro
Max Horn
2010-11-10
SWORD25: Added basic debugging console to engine (Command Key Disabled)
David Turner
2010-11-04
LUA: Tweak lua_ident to not conflict with SVN keywords (since this is not use...
Max Horn
2010-11-04
Trying to fix weird keyword expansion quirk
Max Horn
2010-11-03
SWORD25: cleanup
Max Horn
2010-11-02
SWORD25: Convert printf to debugN
Max Horn
2010-11-01
SWORD25: Replace art_warn/art_die by warning/error
Max Horn
2010-10-30
ALL: Add code to help stop people from accidentally using "bad" APIs
Max Horn
2010-10-30
SWORD25: Play the cutscene audio
Torbjörn Andersson
2010-10-30
SWORD25: Fix hanging cutscene video
Torbjörn Andersson
2010-10-30
SWORD25: Added a hack to allow the new English voice pack to be detected
Paul Gilbert
2010-10-28
SWORD25: Comment out unused static variable.
Johannes Schickel
2010-10-28
SWORD25: Standardised savegame filenames, start on advanced engine features
Paul Gilbert
2010-10-28
SWORD25: Start to rename read/write methods of *PersistenceBlock classes
Max Horn
2010-10-28
SWORD25: Get rid of CallbackRegistry
Max Horn
2010-10-28
SWORD25: Simplify InputEngine::(un)persist
Max Horn
2010-10-27
SWORD25: Fix keyboard state handling
Max Horn
2010-10-27
SWORD25: Use ScummVM keycodes
Max Horn
2010-10-27
SWORD25: Fix out of bounds writes when pressing keys like ctrl or F-keys
Max Horn
2010-10-25
SWORD25: Disable script triggered screenshots
Max Horn
2010-10-25
SWORD25: Add FIXME about savegame names; cleanup
Max Horn
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